The survey is now closed!
Here is the follow up thread going over responses:
The survey is now closed!
Here is the follow up thread going over responses:
One of the responses has made an extremely valid point:
âI really want her old beam back. She was the only high impact character that didnât need to aim. I have [disabilities I wonât out] so now playing my favorite character physically hurts me. I keep getting told to just play mercy or rein which is invalidating and frankly rude. Overwatch profited massively on disabled players, parading about how inclusive their game is yet ignore their feedback entirely.â
Symmetra was a very popular character amongst disabled members of the community, and I remember posts discussing how much harder the new beam is for these players to aim with. Even more so now that theyâve almost halved the width of the beam.
I wonder if theyâll ever consider our opinions
I really enjoy her
Thatâs my opjnion
Iâm glad you still enjoy her! Have you responded to the survey? I will make a follow up post tomorrow and I would appreciate the data.
Just did now.
I donât play a ton of her but sometimes thereâs great opportunities and she performs really well.
Imo her current kit you canât buff
But you could rework her.
I like her as isâŚ
I also feel like people donât do enough random charge alt fire spam to make the damage and orbs unpredictable.
Asking most non-Sym mains is literally just asking to get ââwell she killed me once with her Anti Fun Beam while I was trying and failing to kill her with Genji!!1!! Delete!!!ââ opinions over and over again.
Thatâs what I expected. However, so far, the responses are mature.
Iâve already ran a poll for Symmetra mains, which is why I donât mind creating a seperate poll that includes non-Symmetra mains.
I like playing her, I am smart enough to switch off if there is a Pharah/Echo though.
Not a mian.
Do we have a Victory pose with her gun yet? Do we have a highlight intro featuring her gun? Does she have a golden glove?
I think Iâve answered your question.
Echo is not a big deal for Sym. Itâs Pharahâs CC from her Rocket thatâs a bigger issue. Sym does well against Echo as her Turrets slow and catch her off guard.
As a pharah main I know how easy it is to render her useless.
I have had similar results with Echo but a much smaller sample size, so maybe not against a really good Sym yet.
Coming from a non symm main.
To keep things short and bitter, The goal of symmetraâs rework, ver Batum, was to make symmetra less niche, and more viable in a larger variety of situations.
In my opinion, they completely failed. I think the rework, overall, has left symmetra just as niche as before, however she feels and performs WORSE in that niche than she used to. It is, in my opinion the worst rework blizzard has ever released.
However, again this is coming from someone who doesnât play her and never really has mained her, so yeah. Just my opinion.
I completely agree! I feel she was objectively better before, and a lot more fun to play.
I appreciate your feedback! Itâs easy for me to think âx is right for Symmetra, because Symmetra mains said soâ. But itâs important to consider the opinions of non-Symmetra players because they still need to play with Symmetra in their games.
I saw someone say that sheâs was reworked into damage but is still balanced like a support
I used to advocate for number buffs but the way the Devs have treated Symmetra since her massive round of nerfs around double shield Iâd be very happy for her to come back to the support class.
But she would need to heal.
I think Symmetra needs a new rework. Considering the power she has in the lore, a teleporter, turrets, and a projector gun, is a pretty lame execution of that. I mean, Symmetra and her light-bending practically makes her the Green Lantern of Overwatch, she should have some of the most creative abilities in the game.
Iâve seen this mentioned quite a lot. One of my responses has suggested adding shield generator as an alternative to current teleporter, which would solidify her role as a utility (supporty) DPS.
So you could pick between using TP or Shield Gen as a cooldown ability that lasts indefinitely.
still donât understand spamming this
however, the last question got me
i just want symmetra to be a real support hero
but supports still need to âhealâ
even zen does, despite providing his utility
if itâs low hps, it just needs to be something to recover someoneâs health, while youâre not actively trying to recover health
i think they did away with âsupports donât only healâ with symmetra for a reason, so if they wanna keep that going for them, her being a real support would mean she needs a way to keep an ally in a fight, or slowly topping someone up whoâs in a really bad spot with low health
even if that means something ridiculous like converting their health pool/portion of it into shields, and she gets some way to activate shield health recovery through damage, either directly or indirectly
and as far as spamming the same response everywhere
i donât believe constructs that are feast/famine mechanics that forces your enemies into a goose chase or some bamboozle spawn manipulation would be good for this game, so shield gen/old tp being gone should stay gone, at least in their previous iterations
they might be able to do something with them, but i donât believe the way they worked before should return
lock-on beam is fine for a support hero, i literally donât care about that, as long as they monitor how much damage itâs actually doing
her old photon barrier was meh
give it better mechanics and iâd like it
it was a placebo defense mechanic because she never knew any better defense, but the previous iteration was a bad skill on its own, like, beta-testing sigmaâs current barrier
it had its strong uses, but so would any other ability, able to do basically the same thing, while offering more
While I adore her character and design, and some spent some decent degree of time with her, Iâm definitely far from a Symmetra main. That said, from my perspective, her 3.0 rework has failed on all scores.
In moving her to DPS, Blizzard ended up changing her far more drastically than the changes that wouldâve been necessary to make her a more functioning Support. Every part of her kit and weapon was heavily altered and the end result is more niche than ever, still highly supportive, and only truly used for the teleporter.
As I see it, Symmetra and the game as a whole (especially now post Echo) would benefit far more by returning her to Support with a new rework that combined her different versions together with a small amount of healing capability.