"support nerf" don't make the game a respawn simulator

I don’t know why, But I have a feeling the support nerfs are going to go wrong big time.
I just hope the nerfs don’t turn overwatch 2 into “respawn simulator”

gotta vent a bit, i just have a bad feeling about this nerf.

12 Likes

I understand the anxiety over it. But I don’t think we’re going to see a return to OW2 beta levels of bad here.

I think they’re just going to make it so people aren’t getting pulled from the jaws of death three times in a row when by all rights they should be very, very dead.

Although it doesn’t happen in my games (gold potato here, I think we’re all rolling our faces over the keyboard to see what happens) I have seen high elo games where even I start to feel sorry for someone trying to make a kill only to have it suzu/lifegripped/lamped/rez’d and healed back to full.

I don’t think these changes are going to be ‘life-altering’ for support players.

2 Likes

Really?

From the people who heavily buffed tanks and Dps going into 5v5 but didn’t touch supports at all, promised meaty support changes during the beta, gave us zen kick and five mercy bullets and called it a day?

15 Likes

What dps where buffed going into ow2 because i know a few like reaper were nerfed and others like genji who were buffed before the end of ow1 and were nerfed into the ground after so what dps were buffed?

The game is already a respawn simulator even with all the healing around so one has nothing to do with the other.
Ppl are just going to use 1hkos because nothing dies otherwise.

Sounds like you still have PTSD from beta of OW2. Don’t worry, I doubt we’ll return to that level again for supports. Most of the broken DPS hero at the time have been nerfed. We no longer have sombra/S76 deleting everyone like during the beta.

3 Likes

It most likely will result in more respawns

But you know what, we went seasons with this crutch playstyle of ignoring teamwork, strategy, and basic concepts of player skill progression long enough.

Here’s a lesson from OW1, learn to handle yourself or spend the rest of the match at respawn. That was the nature of things back then.

Idk when it changed in OW2, but this pseudo immortal mentality is not fun, engaging, or rewarding enough to promote replayability. Not unless you are a player abusing such a playstyle to purposely ruining it for others.

1 Like

This I don’t understand. How does anyone abuse “such a playstyle to purposely ruining it for others?” What does that even mean?

Are you not abusing it as well by having high healing and survivable supports on your team as well? Aren’t you ruining the enemy’s fun whenever you get saved or even make a big play?

3 Likes

I actually agree. The OW team has historically missed the mark with what actually needs to be changed.

1 Like

Then explain the super long support que times…

I play tank. I can already tell you’re disconnected on several levels here with understanding other players in the community.

1 Like

Already being dramatic before the nerds even come in.

“Respawn simulator”
“Dead by daylight”
“Free kills”

Can you guys stop being such drama queens. Just because supports are getting nerfed doesn’t mean they won’t still be op.

Really, if it gets that bad, play dps. I promise you will have a worse time than playing supports, even after the nerfs.

So explain it to me. How are support players abusing this sustain playstyle and ruining it for others, but you aren’t reaping the benefits of the supports on your team doing the same to keep you alive?

Why are people on here always complaining about the red teams’ players who are ruining big plays, but treat their own plays as purely a show of their skill?

10 Likes

I am scared, too.
They will probably overnerf and make some heroes unplayable weak or unfun :frowning:

Ready to cry and play DPS only…

Let´s just hope it won´t get too bad

1 Like

They’re just making that up. DPS were nerfed across the board going into OW2.

Or maybe because Bobby is out of the way and the dev team might be able to breath they can do this right. Plus what patchs have been shown they haven’t even shown what they will be doing

I play a lot of WBall dude. I don’t depend on my supports as much as I depend on healthpacks.

You know…flanking playstyles have suffered for more than half of OW2’s lifespan.

High sustain counters flanking plays. Even moreso if supports can just outright kill a flanking player.

problems are simple:
supports are surviving even with bad position and bad cooldown management.
supports are dueling with dps and wining fights then they can escape. It is weird. Support’s role is support (im not saying heal). They can help for damage or kills but it is weird to me ana can kill pharah faster than ashe,soldier,cassidy… There is no damage falloff.
illari have 30-50 meters range like soldier and ashe. Illari turret can heal her, it is out of line of sight, it can regen shield. She have aoe knockback, she have high jump if you hold shift, she can move forward with shift. She can 2 tab tracer no need to hs. Big bullet size you cant miss your shots. She can flank, she can duel with every dps and will win fights or survive.
Kiriko can duel with every dps hero with suzu and she can escape with 1 click.
baptis dps is a joke. Aoe heal, high jump, perfect utility, you can duel with every dps and you will win fights with your E.

I mean! They can survive, they can escape, they can kill they are perfect…
Just watch ml7 etc… He have more damage, more kill, same heal less death as illari… It is weird!

If the game ever feels like a respawn simulator, in my experience, that almost always comes down to a skill issue.

…but you still need a team and a frontline, even if you aren’t the typical point of the spear pushing up. You are relying on your supports to stay alive and buy you time to make a play, after all if your team dies but you kill 2, the fight is over regardless.

I’m literally a flanker DPS main. I still don’t think Supports should be free food just because we are able to get to them, because that part is generally easy. If supports peel for each other and you get no dive help you should have a hard time getting a kill, since no one should just be blanket favored in a 1v2.

No they aren’t. Supports are priority targets and absolutely get jumped on if they overextend or waste key cooldowns. Yeah, Bap’s Burst + Lamp gives him a crazy amount of extra health, but even that disappears very fast with any sort of focus fire.

4 Likes

That’s on them. Not me. Not to be selfish but I’m doing my own thing here. I’d get more done without the mass wuantities of overhealing.

So we’re in the same boat. And usually its only support players who mention heros as “free food” to justify their fear of losing.

Flankers don’t usually use that wording. They honor their prey much more than you let on. “Targets” “picks” “isolated tatget”. Like real flanking player are strategic. You’re just using trendung words to exaggerate here.