Brigitte’s shield already gets melted by several specific heroes individually, even without getting focused. If Blizzard ever gets around to fixing Bastion’s bullet spread so he can actually hit Brigitte’s smaller shield, she’ll be even weaker in this department. She really needs 600 shields to not get instantly killed. If you don’t think she needs that much, I think you’re severely underestimating how much damage gets thrown around in a 6v6. She needs to stand up to a team, not just one player shooting at her.
600 HP is a lot more than what most heroes get to work with. Yes, it can be focused, but so can every other hero that doesn’t have a Roadhog attached to the front of them. If they’re focusing your shield, they’re not hitting your team. My point isn’t that there’s no counterplay, it’s that the counterplay obviously isn’t enough when she’s so incredibly dominant. Heroes with consistent damage should be able to pressure her to back off if they do take the time to focus her shield.
Brigitte already loses the W+M1 duel against Reinhardt. Her damage is also easy to out-heal. The only time her damage is even that threatening is during the shield bash stun combo. Lowering the damage of her shield bash to 45 so that she could still kill Tracer during stun but wouldn’t do as much to other heroes during the combo would be a better way to nerf her damage output.
Her damage is moderately low but consistent with short but powerful bursts from her combo. “a better way to nerf her damage output”… You seem to be missing the point of me targeting her primary fire over shield bash.
It’s to nerf her. You know, make her less effective. To lower her 57% winrate and help bring other characters she counter back into the meta. Lowering her shield bash damage by 5 wouldn’t be a “better way of nerfing her”, it would just be nerfing her less, which defeats the purpose of nerfing a low skill hero with the highest winrate in the game. I don’t want to slightly graze a couple meaningless numbers across her kit. I want her to fall in line with the rest of the roster based on the effort it takes to play her. Nerfing her primary does the same thing by the way. She still can one-shot Tracer, and she doesn’t do as much to other heroes.
This change might be okay, if there is indeed still time to land a melee hit + whipshot during the stun. However, I suspect that due to latency issues, it needs to be 1 second long to allow Brigitte to kill Tracer while she’s stunned. And she needs to be able to kill Tracer while she’s stunned. Otherwise, Brigitte has no way to finish her off and she can just go grab a health pack and come back to keep up the harassment indefinitely.
I think there should be. Even if she can’t, I’m still of the opinion that the nerf would be justified. It would just mean that you have to land one primary hit on her and cancel it into shield bash, or that you would get Tracer’s recall out and force her to retreat. She would still be a soft counter even if Tracer could recall before the whipshot, which seems fair considering the difference in skillcap between the two.
No. As-is, Rally’s maximum of 100 armor will leave a fully armored 200hp hero with only 5 hp left after getting hit once by Widowmaker. There must be an observable difference between damage heroes like Widow hitting an unarmored vs an armored target, and 100 is the absolute minimum armor required to make that difference.
The problem is that the armor counters non-sniper heroes even harder. Even if it means that 200HP heroes could still get headshot, it would mean that heroes like Soldier, Sombra, Tracer, Hog, Reaper, Orisa, D. Va, Winston, wouldn’t have to slowly widdle down 100 armor before they could effectively fight again and it would focus it on being actively used in combat.
I do really like your idea. I’d like to see Brigitte focused more around supporting her team and protecting her backline rather than focusing targets with her burst combo. I wanted to see them lower her damage and instead reward skill with healing, like having whipshot give a small burst of heals to nearby allies. Anything to increase her skillcap.