You mean fun. Why play sweats on overwatch, when it’s so much easier on other games, where true balance exist. It’s impossible to balance cooldowns without making it boring to play.
Out of box heroes had a clear/defined playstyle, now I have to press 3 buttons, where 1 would’ve sufficed. Tell me, where’s the skill in removing hard cover? Sounds like it’s easier for damage. Where’s the skill in that? What higher brain power is used outplaying cooldowns/shields, and stuns when they’re removed?
What’s the point of brig whipshot knocking heroes away from here effective melee range?, (the thing needed to keep inspire up).
Just small examples of how the morons balancing this game made it easier for the 1%. If anything, less skill is used more than ever.