It sounds like one of those achievement board stuff that ruins work places.
Skill and gameplay loop feel is something you feel and experience not something that can be drafted up.
There is a reason why it’s only a handful of developers who get gunplay right and not anyone can clone cod despite it being simple format.
Only cod develops even in that treyarch and infinity ward get it.
Bungie is another
Battlefield is another esp dice eco system
Respawn is another cause they are old school cod Dev’s.
Id gets it for arcade shooters.
Valve gets it right due to source engine formula and having nailed that feel.
But it’s why no one else is able to get that right in ubisoft or gearbox or Bethesda outside is games.
It’s not something you can define, it’s a bit like making pizza sure you can mass produce with systems even satisfy and make money, but you won’t be top tier pIzza maker that has the essence of making it.
It’s also as simple as wanting to satisfy your customers.
I know the pizza analogy isn’t the greatest as they do stick to one formula but you get the idea.
Pizza formula does work with games like doom, cause the core formula is solid and can be evolved.
Show anyone who hasn’t played the games of doom 1 and 2 and doom eternal and tell them these are the same gameplay loops most will laugh, but ask anyof those boomershooter players they will say it’s the same
It’s just they.managed to evolve the formula
While ubi tries to reskin and have a fixed formula that doesn’t evolve
Imagine if doom 2016 doesn’t allow you to shoot vertically cause old.doom didn’t
That’s what ubi formula is.