Suggesting a change to hanzo

If the counter to Hanzo is barriers, why is he so good against barriers?

In totality, too much, and removing headshots from a precision-based hero isnā€™t very good design IMO. He should be rewarded for precision.

My preference would be 50 base damage with a 2.5x crit multiplier (for 125 crit damage). This is an important value for a few reasonsā€“while he is still highly rewarded for precision, it greatly weakens his barrier busting, and it also carries a few heroes over some important thresholds. Brigitte goes from taking two Storm Arrow crits to three Storm Arrows to kill minimum (two crits plus one additional). Reinhardt and Winston go from three crits to all five Storm Arrows with a minimum of four crits to kill with Storm Arrows alone. Thatā€™s a fairly substantial nerf, particularly given that if Hanzo cannot quickly and effectively dispatch Winston, Winston wins that engagement. Other 250 HP heroes benefit since any healing will require that Hanzo land a third Storm Arrow to kill them even if the first two are crits, thereby increasing their chances of surviving a matchup against him

They should give Hanzo a gas ability where gas comes out of his rear and does damage around him. Even to himself.

Heā€™s not.

1 second passes.
Soldier delivers 200 damage
Junkrat delivers 120 damage.
Tracer delivers 240 damage
Reaper delivers 280 damage
McCree delivers 140 damage
McCree FTH delivers 350 damage
Ashe delivers 160 damage.
Bastion delivers 200 damage
Bastion Sentry delivers 525 damage
Widowmaker delivers 100 damage.
Hanzo delivers 125 damage.

2 seconds pass.
Soldier delivers 400 damage
Junkrat delivers 340 damage
Tracer delivers 420 damage
Reaper delivers 560 damage
McCree delivers 280 damage
McCree FTH reloadingā€¦
Ashe delivers 320 damage.
Bastion delivers 400 damage.
Bastion Sentry delivers 1050 damage.
Widowmaker delivers 160 damage.
Hanzo delivers 180 damage.

And so on and so forthā€¦ Neither Hanzo nor Widowmaker can make 2 full charged shots in 2 seconds. so they have to fire as soon as possible, lowering their maximum damage output.

This isnā€™t hard to figure out.

Gas bomb out of Genjiā€™s rear does over 9000 damage. This is a 2 second pass too. A pass of gas to be frank. It isnt hard to figure this out either.

Itā€™s almost as if you typed a lot of words and completely ignored that StormArrow exists.

his primaryā€™s fine my dude apart from the proj speed being a bit too fast

This would come hand in hand with nurfs including reducing normal damage to 50 and potentially removing head shots so he canā€™t follow up imidiately by bursting down tanks. It gives hanzo more of a niche vs being an all rounder. Thatā€™s where I hear most of the complaints