Stop Pretending 2 Ults Should Always Wipe

Sound Barrier is too slow vs Nano Blade
Nano Blade can kill people through Trans.

u wouldnt actually need both trance AND beat too counter a nano blade.

the beat adds like 750 ‘shields’ thats more then enough to waste a nano blades time. he’d maybe get 1-2 kills depending on the target being focused and if he can get some cleave dmg before being cc’d or killed

We both know that’s not true.

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What if I told you that Ana sleep can be stronger than two ults combined?

or half that since the genji will most likely DI that as he’s running towards them anyway

That’s IF your team has boop capability and IF it can be executed without the genji having used his dash or his extra dash from the ult, and IF the genji doesn’t kill the target first. But even assuming that:

If less with DI then it’ll take about, what 4.5? at most? meaning he’s then got his dash reset and can get off another kill. That’s assuming Cree and Zen ran in opposite directions of course.

Also that’s assuming all this happens in a vaccum with just the genji vs these, what 3 heroes? Imagine if you replaced an ulting soldier with Genji in this example: The answer would be- speedboost behind a wall/shield. There’d be no need for all this mathmatical argy bargy.

If he gets dash reset in 2 or 3 seconds then he’s been denied, what one kill? That isn’t countering the ult. That’s inconveniencing the genji- the Ult has still had its major value

Is this like when people would say “just focus Doomfist” while he dives in and smashes everything in sight without repercussions?

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pick sombra and hack him. problem solvd

I couldn’t agree more. The logic behind ‘You obviously should need more than one support ultimate because nano blade is 2 ultimates’ is flawed because that is assuming all ultimates has the same value. Transcendence and Sound Barrier are among the most valuable ultimates in the game, it would be a throw move to pop both of them for a nano blade.

Always love how these hypotheticals favor Genji as some god who doesn’t get disoriented from CC’s and somehow knows where the entire team is well enough to dodge all the incoming hate and be able track people outside his view.

And of course the comp just happens to have no CC to fight back despite people always claiming there’s so much CC! But doesn’t work in this case no sir.

NanoBlade is strong but is one of the most counterable combo’s out there. High Risk/High reward combo.

Not like the other dps ults don’t have these exact same problems and more…

nanovisor = stand behind wall/shield
Nanotank = Stand behind wall/shield
Electric Cowboy = Stand behind wall/shield, cc, kill the glowing static target
Nano hog = Stand behind wall, cc, kill the immobile target

is there any more?

EDIT: The closest I can think to it is NanoValk and that’s cause Mercy has about the same mobility + hard to hit. Trade off is she gets passive health healing but can’t shoot through shields

LMFAO That was hilarious. Just stop. No. lol Youre not making that argument. Ive seen pros take a charge from rein with it but thats not a method to counter Tank Mode.

he likely wouldnt get booped a FULL 10m away, but the hang time would make it close to that

but with 5.5m vs 8m (the real speed) genji gains 2.5m per second so if you know what your doing, even without the boop you can out run it. the reason i bring up boops is because your team should always have one vs a genji. if you dont have one thats YOUR fault.

its like a team getting killed by pharah but you have no ranged dps to that can kill her.

(but the boop is also just an example, CC has the same effect)

alot of your rebuttles were “IF that happend” but that happens far more then it doesnt

theres almost always a CC or a boop in a match (and if a genji doesnt open with dash you just kill him, no dash means hes no harder to shoot then anyone else). genji is very prone to getting hit with 1 or 2 of those at a time. so if you stun him with brig for instance. the player McZen has 1 second bonus time to run. so even if we assume the genji was right on top of them

they cover 5.5m in that time, meaning it takes 2.2 seconds for genji to catch up JUST from that. 2.2 seconds of running in a straight line is more then enough to get any genji killed. this is why when a target gets away genji’s usually look for a new one (and why spreading out has always been one of the top things people tell you to do to help counter blade)

wasting 2 seconds on that is along time. without any dmg boost. genji’s TTK (with or without landing the dash) is atleast 2 seconds. if he wastes 2 seconds before he can even hit you, youve wasted 4/6 seconds of his ult.

thats very easy to do. doesnt just have to be a boop, all forms of CC can hurt him. your team having a lucio hurts him even further. because his boost puts u all at like 7m/s (and if he has a lucio your team should have a lucio. if you dont, thats your teams fault. thats how ALL heroes work.)

so he can only gain 1 m/s. not including the boop OR beat drop

what it comes down too, is these people dont want too think to counter ults.

its very very easy to counter blade, this is why teams stopped using genji during the dive meta. he didnt really add anything to the comp, blade wasnt worth enough

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100% of the meta is based in feedback. If I make enough noise, they may catch wind.

So you picked
(2) of the worst Ults to Nano (McCree and Tank Bastion)
(1) Super situational Ult that’s easy to cc that pushes the targets away from the damage (Hog)

And then ignore that Nanovisor can delete squishies at super long/safe range faster then any blading Genji. But you don’t give him the benefit of the doubt that he prob positioned himself to avoid LOS or Barriers.

Such biase

let me think of all the counterplay

Bash
Charge
Any sort of boop
Hack
Zarya Bubble
Primal Rage (when used correctly)
sleep dart
Flashbang + Fan the Hammer
Halt
Hook

Nanoblade is effective on uncoordinated teams. Just the tiniest bit of coordination can help you shut nanoblade down

What else is there to nano? As I added, the only thing I can find which is similar is NanoValk. There’s no other nano combo which rivals the sheer value you can get with dragonblade- it’s objectively overloaded compared to the other dps ults of its ilk.

Long range yes, Faster no. And it’s not like Genji has double jump, SS, or deflect to defend himself with.

Yea and if a soldier/cree/bastion whatever does that they still have to worry about the enemy shielding it or going behind cover. Genji doesn’t have to account for that as blade isn’t blocked by anything.

genji mains don’t want to admit his ult is a problem, his nerf should be no dash resets during ults.

You are 100% right there, sir. The /s means that this is sacastic. At least in reddit terms

One of the biggest problems with this community: theory is taken as consistent fact. For example:

“lmao just stun/boop him”

I never understood this argument.

If he can 100 to 0 you in a literally a fraction of a second with his dash/slash combo (which is why trans doesn’t work), why do people expect you to have enough time to reliably stun him, especially with close range stuns that force you to get within his range? Hell, half the stuns take longer to even register than it does for him to get the combo off.

Sure, in theory that could stop him, but realistically you either need the reaction time of a god, or use a teammate as bait and hope he doesn’t go for you (which likely means the Genji is going to get his priority target anyways).

And Soldier doesn’t have to account for the massive melee CC that is in this game. This is what I’m getting at. You willfully ignore the list and list of things that can go into completely making a blade ineffective but when it comes to other hero’s all of a sudden their counter play matters.

Slash and Dash+Longer animation+moving from target to target takes much more time then Soldiers Auto Aim melting anything in your vision. Genji has more raw damage but it has to be applied directly which requires travel time (all of which is different pending on the situation)

Well now you’re just trolling. Yeah you might be able to get a couple of pretty funny kills but her damage can easily be healed through and if she gets 2 close she’s going to get murdered.