It’s already way too high as it is, we don’t need them to have Damage Output BETTER than DPS heroes, Sustainibility BETTER than Tanks, as well as On Demand Escape Options. YOU CAN’T HAVE ALL THREE.
Yes I can because I have more responsibilities than the other roles
Not more than a tank you dont
Healings is important and strictly a support only job for one.
A bit dramatic innit?
The Ana buff was uncalled for. That being said, she’s the only support that got a damage buff so try being more accurate next time. Thanks.
You have to heal and get kills and depending on your hero use utility at the right time.
Tanks have to take and hold space, take every single cooldown to the face, defend allies, disrupt enemies, get kills, stop enemy abilities, be the first person to engage (basically shot call), be able to play every one of their roles heroes to a decent standard (cos counterswap meta) and do all this while being blamed for every single mistake your team makes and being false reported for not playing the tank everyone needs them to do so they can feel comfortable. Too much responsibility on one person (the main reason the role is so unpopular)
Idk, Ana definitely deserves to 3 tap 225 hero’s imo… 3 tapping isn’t anything crazy, and 4 tapping 250+ is horrid TTK anyway.
Pharah, echo, Moira (though she self heals), kiriko, Lucio, sombra all ABSOLUTELY deserve to die to an Ana who hits them 3 times with no healing (especially when they can easily escape, break LOS, and all those supports can self heal and even 1 go ruins her new breakpoint)
Also, Ana now 4 tapping 300 hp is… cute. It’s actually tasty. I can understand if people don’t like her 4 tapping bastion torb mei and reaper, but I find it delectable. (And they all have ways to avoid it instantly except bastion… so eh)
So what’s your point?
Tanks have more responsibility than supports, should be obvious.
She’s easily #3 support and still very successful in the ranks where Blizzard allegedly scrapes data for balancing. Buffing Ana was the wrong move no matter how you slice it.
just screwing with you.
I still don’t really believe it though.
75 is tuned for e-sport standard, 70 is for average skill; Blizzard doesn’t care about you, this is all to try to make Ana more viable in e-sports that she already is. Tank players will suffer from this, don’t you try avoid engaging the enemy because of Ana now because you’ll get suspended.
Just for an objective measurement
3 tapping is 2.4 seconds
4 tapping is 3.2 seconds
So, no, nothing crazy. Players have plenty of time to respond to it and play around it.
you say this as if it doesn’t meaning keeping track of 9 other people, defending yourself from divers (bc lord knows the tank and dps aren’t going to do it), watching enemy cooldowns to know when the best time to use yours is, having to position yourself where you can heal everyone on your team, retreat if you get dived on, not be caught out easily, but not be so far away that your team easily leaves your LoS when pushing.
Not to mention “take every cooldown to the face” and “stop enemy abilities” are basically the same thing, and inaccurate as a lot of abilities are focused on supports, or specific heroes based on what the ability is. You’re cherry picking
None of that is unique to supports, everyone has to track ability usage, that is ow 101
Yes, however will the 700 hp tanks survive a let’s see, damage increase of 5.
Are you mad about the Ana damage buff? Because that’s the only support to have their damage buffed recently.
OHK, two taps, 3 taps and etc. are returning one by one.
Just revert S9 patch.
They shouldn’t be buffing supports period. This is like that long streak in OW1 where they kept buffing DPS even though DPS was obviously way overtuned.
The Moira buff is the biggest head scratcher. Even the explanation doesn’t give a good reason, fabricated or otherwise. It was basically just “we did it for funsies”.
I faced her in a match today and had her down low with no cooldowns, but I was out of ammo so I went for the melee. After three melees I realized that her self heal from DPSing me was outpacing my melee damage. On JQ.
Whoever let that go through needs a psych eval.