I’ve been pretty vocal about my opinion on leaver penalties so it should come as no surprise I don’t agree with their reasoning. I’m still hearing them act like if we have something happen beyond our control that we’re the bad guys because the rest of the team has to pick up our slack. I understand it when someone solo queues, loses connection, and their team can suffer greatly. But when you’re grouped up with five of your friends and we all agree it wasn’t that big of a deal for us to fight a little differently for a minute while you reconnect, THE TEAM GETS MORE OF A PENALTY FROM HAVING TO WAIT FOR THE SUSPENSION TO BE OVER THAN FROM A FEW BITS OF DAMAGE NOT DEALT. It feels like they expect us to unforgivingly kick the friend from out group and find someone else to avoid waiting rather than stick together as a team.
In reading the ‘FAQ’ there is no mention of the friendship factor, which I believe should be a huge factor in it. I do not solo queue for competitive anymore. I don’t think I ever will again. So the fact that we are all in a group, focusing on helping each other get better SR isn’t factored in tells me they think about the rage quitter’s ‘rights’ more than the honest player who had their game crash for no apparent reason.