i dont even just mean for sombra, i dont like heroes whose only design is to heal people.
this means they are either useless or broken as their is no in between with something like this.
thats why i put brig’s inspire/repair pack on as honorable mentions. i dont think brig is broken but inspire+repair pack is pretty irritating to play into as a dps just because it makes it so much easier for the enemy supports to keep everyone alive.
sombra’s rework is an attempt at an answer to that. she does 200+ dps for a short time because thats enough to cut through and kill someone before people might react. its also threatening enough that you can force CDs and get out with minimal effort.
supports should be worried. echo, soldiers “reworked” gun, sojourn and now reworked sombra are all points on a graph telling us they are buffing the dps role to compensate for the sustain in the game.
and it can only get worse lol
eventually they’ll create a dps hero so broken that it will require a format change to nerf.
Partly I feel like Flankers are kind of garbo right now so sombra will be inherently garbo but I think putting most of her damage in virus when it comes to getting picks was sort of a mistake. There are various other issues as well but I’m terrible at explaining and don’t really play sombra so I don’t feel like I’m able to speak as to why she is so bad.
Spilo is definitely on point tho when it comes to the current issues she faces tho.
id say the simple explanation is that the hack + virus + dmg combo isnt very realistic in its use.
the moment you hack someone (assuming they arnt bad) they’ll start to react and a-d strafe you, moving into cover and so on. then if they have attentive and aware supports they get healed to full
flankers in general have it bad because its easier to heal dmg and prevent it, then it is to deal dmg.
i have far more success playing sojourn then i do tracer and i have far more playtime on tracer then i do sojourn. simply because sojourns dmg output is long range and very bursty (and simple, meaning i dont need to do 3 things in order to make it work).
I’m pretty much using both Hanzo and Sojourn mainly right now in comp, the second I go tracer or sombra or heck try to flank with reaper I’m quickly reminded that the current meta really doesn’t allow for you to do so.
yep if you wanna play a flanker your options are pretty low. their are comps tracer/sombra can play into but the higher up you go people arnt playing bad support combos as often. so you instantly get less value just from that
plus people are more aware, react faster and have better aim.
i refuse to play comp until the meta isnt this boring, but my qp matches have ranged from plat to master/gm lobbys so far and ive been in the same boat.
i play the old hitscans i used to play like cass/ashe plus sojourn or i troll the match as tracer and probably lose.
i have had some success with genji since his dmg is bursty, still wouldnt recommend him tho lol
I think the thing for low ranks is you make it easier to see when you’re virus’d for them. I think other than that she should be buffed at least emp, and I obviously
think virus cooldown would be the best way.
I’d also make it so virus doesn’t stack on one target.
Well there’s too many game winning cool downs to bait out on supports now imo. Like, the fact that bap’s self heal gives him 320 effective health in a duel is ridiculous
Actually a really good buff would be to let tl reset on elims like gengus dash.
Edit: saw you already posted a version of it in Op.
To elaborate further, what I often struggle with is that I cannot use TL agressively the way other flankers can use their abilities like blink dash because that way I can easily be killed if the enemy team pays any attention and just walking through an entire frontline is hard and prevents you from quickly engaging.
This. Sombra will be better when the overtuned support characters can’t just make her completely ineffective. EMP is the only thing I can see that actually needs a buff.
Even in lower ranks, I often see them peel for each other, and play with each other.
Add to that the fact half of them are as likely to kill you as you are to kill them and it’s quite balanced. I have a much easier time spawn camping a Bastion than I do spawncamping a Bap or a Kiriko.
She’s fine.