Its not exactly how you proposed ot to be but here is what a resourcemeter on stealth could look like.
Dmg:
Rater then give her more dmg on hacked targets I would just add 1-2dmg per shot in general. But even that isn’t nessessary imo
For hack:
I think hack needs bugfixes and shouldn’t be changed to much.
Tl:
I like those tl changes but add a qol change so it doesn’t cancel your active reload.
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