Let her be, I see no issue, people said she should be nerfed because of her pickrate but shes arguably the hardest support to play, one of the most fun characters in the game, she is engaging to play as and against and shes fun to watch. Dont even get me started on the fact that shes the only support that can heal fast enough to keep tanks alive, Bap and Moira were gutted so shes the only main healer available.
I smell too much bias
I donāt see an issue either. The only thing is maybe burst heal on nano, otherwise I really donāt see anything wrong with her kit. Yeah sure she has like a 10% or 11% pickrate or whatever it is, but she is also one of the most popular supports in the game, on top of the fact that there are only 3 main supports.
Besides, only low GMs really play Ana. Past 4200, there is a lot more Moira being played
This is subjective. I donāt like her lack of mobility when playing as her, and I donāt like her effective 300 hp when playing against her, to name just two of my gripes with her.
No weāre not, but to be fair itās impossible for Zen to miss his heals and Bap is AoE healing which by its nature is easier to use.
Easiest so mess up fits better
Hard to play always requires context
That will change for Mo as more people learn to heal with her again. It isnāt as easy but can be much better in the right hands than it was before.
- Aim isnāt the only skill in this game
- Anaās healing hitbox is the same as Moiras damage hitbox (before it was nerfed)
Another ābut skill doeā rant. Ok
I know that.
I know that too, but it still doesnāt change the fact that AoE heals are much more forgiving to use than even Anaās healing hitbox.
Honestly Iāve never seen a community more allergic to skill-based mechanics than the Overwatch community. Itās almost like people here donāt want skill to be rewarded.
no one ever said that the issue is that sheās skillful. The issue is that Overwatch seems to think that aim is the only skill in the game.
itās way easier to Sleep + self heal yourself as Ana than it is to try and kill the person diving you as zen.
If skill was rewarded accurately then the meta would probably be between Mei, Sigma and Tracer. They have some of the most abstract mechanics in the game that are probably some of the hardest to master or even use correctly.
Even outside of them, Ana wouldnāt be the strongest support. Things like range make a hero way easier because when you have range everything is less of a threat to you.
not to mention, sheās also a hitscan.
Thatās true, but sleep and nade are both on fairly long cooldowns, and sheās pretty vulnerable without them.
YES!
This
Ana can be fun but she is one of the most boring support heroes for me to play as.
Do you have any stats for that? Beside possibly watching some streamers?
For a majority of the games life
that didnāt stop Mercy from getting gutted.
I mean, Mercy got nerfed out of being a main support.
Or itās almost as if people want to play different characters without being moaned at for not playing the optimal choice.
Thereās always going to be an āoptimal choiceā, it doesnāt matter how the game is balanced.
She got nerfed because she was beyond broken after her rework and was a must-pick in pretty much every rank.
Thatās true. And people are sick of it being Ana for such a long time.
Iām not talking about right after her rework. But about her last nerf. 60 HPS to 50HPS, which made her redundant as a main healer and offer too little as an off support. Ana was already on the rise around that time, but then every support got buffed, Mercy got nerfed and she was in the gutter.
i will comeback when bastion is meta
Itās a good thing that Anaās pick rate is decreasing then isnāt it?
True, but weāll see again in a week, if it doesnāt rise again. A few days, are usually not much to go off