So what do you guys think is coming? I’m guessing they’re reverting multi freeze. Jeff had discussed that a while back and now I think they’re actually doing that.
I also think they’re globally nerfing knockback just like how they globally buffed it during GOATS. Probably nothing major but just some across the board adjustments.
I also think they’re going to nerf CC stacking. As in prevent situations where you get slept then shattered then flashed then froze then shield bashed then halted. Maybe they’ll actually look into that. That would be what I want most.
I think they’re at that phase where instead of just straight nerfing her they’re trying to buff her skill ceiling while trying to raise her skill floor (making her harder).
I have no idea. Do they consider displacement to be crowd control, or strictly stuns and slowdowns? I would like to imagine wrecking ball, doomfist and lucio all contribute to CC even though they’re all focused around displacement, but the devs might use more exact terminology.
I think knockback nerfs would make sense. We’ve already seen a world without it so it’s somewhat predictable in its outcome. Maybe the nerf to some stun durations? For some heroes it makes sense. Like if they keep cree’s fire rate, his stun duration could be lowered. Right now I can triple headshot tanks pretty reliably with one stun. Maybe another round of reducing “duration of loss of control in air” type stuff
True, but I don’t want to invest effort in anyone getting trashpiled soon. I wasted a lot of time playing Mei lately and I’m depressed about that (also I’m going to miss playing her as I really enjoyed it).
Oh? Well I was thinking that, for the sake of the game, they could leave knockback alone. But if they only buffed it because of Goats, then maybe it should get toned down.
Knockback is my second least favorite CC, so I’m personally not to hurt about that.
Mei was super fun. I think I enjoyed Mei more than any other DPS I’ve ever learned. She also felt the most consistently good. I don’t think I ever felt like I sandbagged the team on Mei, and I’ve felt that on other DPS I played like Ashe and Echo.
I wouldn’t be surprised if they buffed Knockback because their intention was to buff the GOATS counters in that patchs (Junkrat, Pharah, Doomfist) and most of them had knockback.
I could be wrong and it could’ve just been a QoL change they did.