No, it’s literally just a tiny Lucio heal for the 0.5sec Valk cast time.
Mostly because it’s apparently too much code trouble to not disconnect the heal beam during Valk cast.
4 number tweaks
An options menu setting to turn something off
A 0.5sec AOE heal
And maybe a skin recolor, with a few event PNG images, and a couple tweets about it
Aside from the skins, would probably take 1 engineer about a half hour to do that.
She’s lacking hard comparatively to her Tank friends. She has “good” picking potential but it requires a more complex play to do comparatively to basically any other tank that can reliably make picks. And her self heal from bleed is only good enough to shrug off poke damage and not actually sustain her. She needs to pop commanding shout to actually have any staying presence in a team fight instead of retreating to cover. Where as many other tanks simply can soak more than she can or ignore more than she can.
She’s basically a more “team” oriented version of Road hog. But worse to him in nearly every way. The devs wanting to buff her sustainability outside of commanding shout makes perfect sense and that’s the direction I’d go with her. As the only other one is making her do more damage. Which would help her brawly nature as well but you’d just push her more towards creeping Hog.
literally… it’ll probably be a cast time reduction on rez of 0.25 sec or a valk charge reduction of cost of like 5%. I don’t know how they can return mercy to her former glory properly with minor tweaks tbh
You’d think that, but they’ve got a dive meta going with a pretty bad bottle neck for queue times because Support isn’t popular enough. Not enough players will stick around in a F2P game that they have to queue for 20 minutes. They just won’t. That’ll kill the game faster than any kind of garbage monetization.
Mercy and her ability to continue to do her support job in spite of flankers harrassing her is quite literally the best solution to that issue. But she’s not in a good enough state for people to pick her.
If the game dies and the servers get shut down, nobody will be able to play her.
However if they start actually releasing heroes similar to Mercy… then absolutely leave her as she is. Mercy or a hero like her is this game’s best chance of not dying.
What matches have you been in, my dude? Junker Queen is one of, if not the weakest tank in the game. Horrible effective range, extremely poor damage mitigation for her team (that’s on a super long cooldown for its duration), bad survivability (no armour or shields and an unreliable and somewhat weak self-heal).
She combines the worst aspects of Doomfist and Roadhog into a big old package.
I know that’s a thing but frankly, I hope they increase Brigs damage from 35 to 40 per flail hit. That would affect a few major breaking points but I don’t think it would neccessarily turn her into a dps with healing more so than she already is.
I figure, especially in the OWL offseason, they don’t need to be that precious about number-tweak balance changes.
If it’s really horrible, they can just turn it back in like 5 minutes, without even turning off the servers.
Especially since it’s not like they usually nail it, whenever they take a a bunch of time on balancing. It’s probably going to be slightly imperfect, regardless of what they do. So instead, just do it sooner than later.
Just set some fore-warning/expectations ahead of time, that they might revert/nerf it later if it ends up being too much.
Barrier charge for Symm is nice and all, but it won’t change that there are hardly any barriers and her beam damage sucks. She has no burst damage and deals damage too slowly.
Yeah, I usually just wait for the one normal arcade mode that I actually enjoy (TDM) and take the opportunity to play tank without waiting 10 minutes for each game. During the event, though, you can grind out basically-unloseable games of Junkenstein. I think Wrath of the Bride might be literally unloseable in Story mode?
You’re kidding, right? Catching a support is so easy now that it’s just boring. Even when the team covers them as hard as they can, it’s easy to get in, get a “-1” and get out.
And if you’re playing Genji… you can do it with two broken arms in a cast.