Skill based damage

Seems like there have been a lot of patents on engagement mechanisms by activation blizzard. There goal is not a fair game but an engaging game.

May be time for congressional hearings on what has become of the game industry over the last 4-8 years. Do the consumers have a right to a fair game or an equal outcome?

Think we are going to find out and a lot of stuff that has been going on will shock us.

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OW2 doesn’t have skill based dmg lol. We have a very detailed replay system and we know the exact dmg numbers for every hero. There are some fishy clips going around about skill based dmg on black ops 6 but the ttk in that game is so low that skill based dmg is almost impossible to prove. Because it can all just as well be explained by lag or hit reg issues.

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There are a lot of people far more observant and technical than you and I who have already tested for this kind of thing and found nothing.

If the values dynamically changed SOMEONE would have been able to verify this already.

They don’t.

People DO have a right to be completely aware of the odds and mechanics of a game… and so far OW hasn’t been that bad about this.

They’ve been mum about the actual code but that’s understandable since people can game those, but as far as “this weapon does this, this skill does this,” and “the hitboxes are this value” it’s been verified they do not change perceptibly.

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OW absolutely does create stacked 100% predictable EOMM matches, but I don’t think they manipulate weapon damage. It’s for Call of Duties where people won’t notice or care.

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You can find out already. Replays exist.

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the only thing thats “skill/rank-based damage” in overwatch is in finding an internet provider that gives you a good enough connection to the server so you dont get miss-regs when clicking on things

:clap::hamster:

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Yes, there is skill based damage with most heroes, if you hit headshots you will do more damage.

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Consumers don’t even own the games they’ve bought. Steam/PSN/Microsoft/Nintendo can just remove a game from Thier platform if they wish.
Like Sony did with a bunch of TV shows Thier customers bought.

Whether consumers have a right to a balanced gaming experience is probably a conversation that’ll actually reach the surface somewhere about 2060.

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If I thought what you suggest was true, I would not play. Why would you play if you believe this and seem offended by it?

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Conspiracy theories like this popping up almost makes me wish OW had Damage Spread like tf2- just to see cooked gamer brains melt down even more viscerally as they try to interpret rng as active manipulation from blizzard.

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Prepare to get gaslighted and ridiculed to oblivion when you try to discuss topics like these. It is clear that this forum is compromised. Too many shills with thousands of post and many alts doing damage control here.

Plenty of modern shooters are rigged for engagement and OW2 is no exception. Blizz merging with activision alone should be a good indicator that this game is getting the cod treatment.

Corporate greed has no limits and they will continue to find new ways on how to squeeze the cash cow dry even if that means turning the game into a slot machine which is already happening.

I often watch my own and other people’s replays and if you know where to look it is not that hard to notice the dynamic rigging algorhytm doing it’s job. For example I spectated my friends game a few weeks ago on Rialto he was on the attacking team playing Mei, the cart was nearing the last point and he froze himself to heal, his ult charge was exactly 82% at the time and he was doing no damage. Within ~3s his ult charge went to 100%, he unfroze and used ult imediately and his team won the game.

That is just one example, there are many instances like these where algorhytms dynamically manipulate in-game parameters to control a forced win or a forced loss for a certain team or player. On flashpoint it is rather common for the point to either instacap or take forever to cap and get stuck at 99% for like 8-10s when there is no one from another team contesting. I am not even going to mention the dynamic rigging of hitboxes, damage, healing done and latency.

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I’d watch any replay codes you have showing these things

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every match, top elims is artificially capped at 30-40. if support: 10-20. such frugal capped participation is only possible in a rigged environment.

rigging + EVERY hit impact inflicts ONLY a spec of damage resulting in no one popping off, no one lasering. thus, ow has expired. due to parasitic rigging directive. OW = 50GB hamster wheel

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skill bias damage. more skill you have, the more you’re nerfed. which means nerfs on top of nerfs. which is why the exodus is endless. staff accounts often out themselves. to deny rigging after they’ve been rigging for half a decade is like denying water’s wet. ineffective deception.

every match, top elims is artificially capped at 30-40. if support: 10-20. such frugal capped participation is only possible in a rigged environment.

rigging + EVERY hit impact inflicts ONLY a spec of damage resulting in no one popping off, no one lasering. thus, ow has expired. due to parasitic rigging directive. OW = 50GB hamster wheel

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Do you enjoy games or do you exist solely to spread conspiracies?

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The Battle royal games are putting in killer robot players to take out high skilled teams. We may not even be playing vs other people soon with AI advancements. it will just be total gas lighting manipulation.

This all had an orgin point and I think I will get banned for calling it out but it was a huge scandal in 2015 that up ended the industry and changed it for good. We are in the end game of that right now.

SombrasFeet9

I do but I like them when they are games of skill or chance not total manipulation gas lighting and social control.

Did you cheer for Joaquin Phoenix in the gladiator movie?

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There was an overwatch patent, I do not remember the code of it, but it is said in the patent that they might put actual NPCs/bots that mimick player gameplay style and behaviour to fill in with premade stacks to compliment their team composition or something, so it is absolutely a thing and a possibility in the very near future of gaming that they will put AI deep learning bots in games that fully mimick player gameplay and behaviour to control outcome and engagement of matches.

This could go even one step further where even the competitive ladder is being manipulated, gatekept by bots or streamers that are not even human.

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Fortunately TF2 got rid of rng damage some time ago. Instead it has random crits!

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I’m not American, so I can’t speak on the matter with any authority. Still, I would imagine that Congress has better things to do than investigate tinfoil theories over a computer game, of all things.

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you think they want some little white POS dude on twitch who runs his moth off on unpopular topics as the best player in their game?

What do you think they would do to this persons skill level for what they feel is PR? they would make him a bronze player and not think twice. I’m sure it has happened a few times on twitch and I’m sure there is a team at blizzard that handles this.

The hearings in congress are going to be absolutely fascinating.

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