Sick of the 'Play Better' Argument

I’m satisfied with what’s there in thread, speaks for itself, especially the final post (not mine, the one from Blizzard.)

It’s against the rules to diagnose serious problems? Fascinating.

I agree!

“development team callout/insult, so we’re closing it down.” yep!

1 Like

You’re always welcome to post issues about problems you may have like anyone else is. You, however, are not allowed to call out specific people, including Blizz employees.

Also, you are now derailing this post.

1 Like

False, I was simply responding to your point.

You started accusing another commenter of either being:

That has nothing to do with the topic at hand and is derailing the thread. Please stick to the topic at hand. Thanks! :blush:

2 Likes

personal performance will determine ur rank, the only constant factor of your games is yourself

trust me, i was “hardstuck” (dont like using that word, nobody is ever hardstuck) in silver (~1600-1800) for about 4 seasons. i never gave up trying to improve and kept playing despite seeing little improvement in my rank.

However, i saw improvement in my gameplay as i picked up 1.) more heroes and 2.) got better at my mains. eventually you will climb to wear you need to be (shockingly, the matchmaker rewards you in low ranks because of the performance- based system), it just takes time

i am now 3100

its all about your gameplay.

stop blaming the factors you cannot control

4 Likes

It seems to me that the biggest issue with games like this is that there are too many heroes, so there are too many combinations that have an impact on your success. Nobody wants to feel like they did a good job but lost. That’s silly. If you do a good job, you should win.

In my opinion, that’s one of the bigger issues that we’re not talking about. Maybe what’s needed is that the game needs to stop focusing on the team rank, and needs to only start looking at the player rank.

Team rank is worthless. That’s like trying to say that everyone on the NBA is equal, yet you’ve got players you’ve never heard of playing alongside LeBron. That’s silly. LeBron is going to play circles around most of the NBA, and you know it.

And what’s more, in professional sports, everyone knows who’s on each team, and what they can do. So you can plan accordingly ahead of time. This is why LeBron can’t just carry his team to victory solo every single time.

But we’re not compensating for any of this, and the teams are all completely random for the vast majority of the players. This would be like if LeBron–each game–was being placed into a random team every game, and even though he’s one of the best, he’s going to lose, a lot.

The focus should be on the individual, not the team. And there should be a hell of a lot more ranks. I don’t want to see a few ranks. I want to see bronze level 1, level 2, level 3, level 4, level 5, silver level 1, etc. I want to see solo scores. A bronze level 3 team player who plays a Phara at gold 4. I want the game to know who can play what at what level and make sure it’s not making matches where the player who plays a Phara at gold 4 actually has a player who is a viable counter. You can’t put a Phara at gold 4 on one team where the opposite team’s best counter is a Mcree silver 2, who can’t switch to the Mcree, because they’re also the team’s only Mercy gold 3.

This is the problem, and there’s the solution.

Agree, and I try to have fun. But when 1 out of 8 games is actually a fun/good game because there is clearly a teammate not up to speed with the rest of the team, it gets old.

Maybe you should watch some of Jayne’s videos where he experimented with low sr players against a high sr player.

1 Like

Just to add another post to the list of anecdotes:

My gold account was 2020 SR at the end of Friday night. Saturday I played a bit in the morning and then some more in the early evening. I played a fair bit, but not all day. I ended Saturday at 2556.

It’s easy to climb when you have decent winning streaks and are getting 30 - 45 SR per win and then when the streaks end you’re only losing 17 - 18 SR for a loss. Also having ~87% win rate helps.

My other account is at ~2700 at the moment. So I climbed more than 500 SR in a single day while my “real” SR was only ~700 above where I started.

So again, if you’re really a diamond player you do not get stuck in silver.

1 Like

People that have been in gold multiple seasons don’t gain SR that fast, and they also don’t get that kind of win rate. Had you thrown to get to 2020 SR? How many games has that account played in Gold? Have you always played with your normal stats?

Normal SR gains are 24 according to the best guide I have found (below). If you’re getting 30-45 SR, I believe that means the system is in correction mode, or it has designated your account as one that belongs much higher, and is being given matches that will get you out of gold.

I don’t think any account that has thrown to derank, or any fresh account behaves in the same way as an account with 5+ seasons of being in the same rank. The matchmaker tracks both what skill it thinks you are, as well as how certain it is of that skill based upon the results of the matches it has put you in over time. On new accounts and thrower accounts, that certainty is wide, making it more willing to move your SR.

No. I was ill for about a month and was on some pretty strong pain meds. Opiates really mess with your reactions, decision making, aim etc. I dropped without throwing.

Anyway, the point was that by playing better than I had been recently, and consequently better than my enemies, I climbed very easily. The OP is apparently “sick of the ‘play better’ argument” but playing better sure is a great way to climb.

1 Like

That’s ridiculous. I heard that if you play well you get “potato” teammates and smurf enemies!

1 Like

If it’s impossible to climb out of silver,how come boosters exist?

1 Like

That’s all fine and dandy but the matchmaking system still sucks.

I actually watch the replays of my teammates from their perspective and have seen a game where someone picked ashe, got 0 kills, died 10 times. Then on the same exact game, another person picked widowmaker got 0 kills and died 8 times. Who then swaps to mcree and then gets a kill only to immediately die after.

Like at this point I’m playing on what feels like a 4v6 and if I truly am where I deserve to be matchmaking wise… then how can you expect me to carry? So I’m supposed to beat 6 equal skill players in a 4v6?

I think the real problem is having people who are too high. People placed much higher than they belong ruins the matchmaking system. There’s no “safe” rank. You’ll see fools get into master who deserve to be plat. Or bronzies in plat who need to fall back to wood league.

The entire placement system is a sham and doesn’t work. Everyone should start out as a bronze player, and rise to what they are capable to rise.

And these bronze accounts, were they all yours? If you were mid masters, how do you have bronze accounts? If they are not your accounts, your boosting, 2 violations of the TOS. Again an open admission to violations that have ZERO repercussions. You are not the only person to do so, how is it so hard then to believe that someone has had a horrible string of bad luck when it comes to encountering players such as yourself?

Hardstuck mid to high gold btw, and I could take my accounts out of bronze and silver. Yeah, healing too if required. As a matter of fact I can probably do it playing tank and dps too. There’s no way you’re diamond and can’t do it.

1 Like

Because it’s mathematically impossible for smurfs to be in every game. There was a youtube video that explained the math behind it but it was something like if the entire GM population was online simultaneously AND on smurf accounts, there’d be a smurf in 1 in 10 games. That situation is obviously never going to happen so you’d have even less of a chance to have smurfs on the enemy team. Sure, you might have a brief unlucky run where it happens a few times in a row but in the long run the entire place is at this same disadvantage so it’s not like your rank would be higher in the long run with zero smurfs.

Each rank is what it is AMIDST smurfs. Plats smurf in gold, golds smurf in silver, etc. If you can’t win against the occasional smurf or climb amidst the losses when you can’t, it’s because you BELONG at that rank. If you’re masters and you queue in the morning you go against actual OWL players who are WAYYY better than masters. Much bigger gap there than a plat in a gold game.

You never answered the questions proposed, only chose to invalidate the argument.

It was on Youtube must be true!

You brought mathematics into this argument. Statistically speaking you are correct it is rare but not impossible.

Again you never answered the questions asked which leads me to believe my accusations are correct. Sorry, anything you say is no longer taken into consideration as you are apparently part of the problem, thank you, drive through.

1 Like