Should widow one shot be removed?

Yes and no.

Universally it is agreed that if your a skilled shot as a sniper, one shot is all it takes. So how do we deal with Widowmaker in overwatch?

Yes her one shot is punishing but I don’t think it should be removed completely.

Tanks:
You already don’t get one-shotted but your armour should honestly be buffed so it reduces more damage from Widowmaker but also your movement speed. Why? Cause I don’t want a Reinhardt to be running at me swinging his high damage weapon at me.

Dps and support: honestly you should still be one shotted.

If your a flanker and you get up and personal with Widowmaker and don’t get one shot, then there is no use for widow.

As a support your supposed to be hiding behind cover so you can keep your team alive. If you get one shotted cause your out of cover, you have no one to blame but yourself honestly.

However I agree Widowmaker should be nerfed? How you might ask? Simple her hp should be lowered and nerf her mobility(her grappling hook) your a sniper , you should be punished for getting flanked

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You definitely did not cook with this one.

15 Likes

Apart from Tracer and Baby D.va, she has the lowest HP in the game and is one of the easiest heroes to headshot. If you do not have a support nearby who are dead if anything comes close to you (especially with Sombra in her current state and Dive being strong).

About her grapple. its sometimes very unreliable, has a casttime and the longest CD for a movementability in the game.

2 Likes

For the close range thing not really as if your a very good sniper one flick hs can protect yourself.

As for her grapple, I mean the range plus the super jump might give her too much mobility in my opinion (super jump being pressing space while grappling)

Widow IMO needs a rework. I think she should still have a 1 shot in some form, just not on primary fire alone.

Possibly something similar to her april fools change where its a DOT so she can still 1 shot, but allows room to prevent it with defensive/healing abilites

10 Likes

Should she lose her one-shot? Absolutely not.
Does she need a nerf? Maybe.

It certainly doesn’t help that her shots seem to be larger than the 0.05 they are supposed to be.

She could definitely have her projectile size reverted to pre-S9 size. Maybe a very slight nerf to charge rate so that she can’t so easily just hop out of cover with a near full-charge shot. Just the size revert would likely be enough.

Ah her shot size can blame it on hitboxes. That is a royal screw up on blizzard end. The hitbox of tracer still scares me till this day

why do you think that? Are you aware that the 0,05 is just the radius?

Keep the oneshot.

But instead do this:

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Only if Pharah gets it too

2 Likes

You would make tanking not only feel like complete garbage but there’s also the fact that not every tank has armor.

What does this even mean lmfao. A widow can still body close range heroes because all she has to do is land one shot and it’s over for them.

You do realize… you can’t hide behind cover forever correct? And if the support is too busy hiding behind cover they are greatly limiting the LoS they have over their teammates to be ABLE to heal?

I think Widow is unfun, but she’s not nearly as unfun as Sombra, Doomfist or Hammond.

I think the problem is map design on older maps.

Think about it, Widow is much more oppressive on older maps vs newer maps.

It’s because Blizzard wanted to give intentional sight lines, but once Widow players get very good these intentional sight lines become oppressive.

They’ve gotten better at this with newer maps. You have to work a lot harder.

So they should update the older maps.

TL;DR

Old maps = Widow is stronger because of design, new maps = Widow is weaker. Update old maps

I literally don’t think that.

Most the new maps have sightlines that favor Widow.

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Circuit Royal cough cough

Its also because of 5v5. Apparently Widow is really strong on Kingsrow last point since OW2.

Havana, Circuit Royal, Numbani and Dorado apperently will get reworks in the next season

Cough cough

Good, so I’m correct. Thanks.

???
Tracer can use recall

Sombra can tp

Reaper literally has self heal well and wraith form

Venture has drill dash and burrow

Genji has swift strike

Are u not using your escape abilities at all?

The problem with ranged 1-shots is that to the person being killed they never feel earned. And especially in Widow’s case they do require good aim to consistently kill people. But you can also do it while hiding in the back line.

At metal ranks this is just annoying because the consistency isn’t there. So eventually you get the Widow and move on to a different part of the map where she’s less effective and then she’s basically useless. But it’s still frustrating. In GM though, that Widow is the server admin and hits enough shots consistently enough that you just can’t peak that sightline ever. So now it’s not just obnoxious it’s OP.

Hanzo is a bit of the opposite where in metal ranks you die instantly to Hanzo spam and you see that in the kill cam and want to rage. Yeah that happens in GM too but at least there you also have Hanzo’s who can aim and at least some of the time you can recognize that they just made a good play. Still dying to a 1-shot feels bad. It always feels bad because there’s a lack of reactive counterplay.

I don’t know how you solve the problem here in a way that doesn’t remove 1-shots from Window and Hanzo. And yeah, especially with Widow that completely wrecks her identity. It truly does. Removing 1-shots feels simultaneously necessary and also like a bad idea. If you don’t remove the 1-shots then the only alternative really is to make both basically permanent D-tier heroes so they are very uncommon. And that’s also a bad solution.

Basically we’ve got a bunch of bad options and we need to decide which bad option we all like the best.

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What players don’t understand in metal ranks are preemptive measures.

Here’s an example in valorant, iso shield. I could have used flashbang or smoke but iso shield is the best example.

Iso equips a shield tht blocks one shot to any body part. A direct preemptive measures to snipers.

In overwatch, idk why but players are more comfortable with reactive actions then preemptive actions even though they use both all the time.

Some preemptive measures:
Playing counter to enemies heroes(can be reactive too)

Holding onto life saving ult to prepare when enemy uses ult (which then switches to reactive)

Holding flanks

Setting up traps on flanks and blind spots

Getting into a good position

These are just examples of preemptive measures I’m sure there are more but ye

Preemptive measures also don’t feel good. The loudest voices against 1-shots are actually from GM players not metal ranks. It’s because when an entire sightline is gone that’s incredibly powerful in itself. The GM players know about these preemptive measures. If metal ranked players were as vocally upset as high ranked players then 1-shots would be removed by now.

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so basically Widow is a elitist problem for less then 5% of the playerbase.