It could just be some pretty heavy numbers changes, or sticking on escape abilities on some of them.
Maybe adjusting some of the attributes on some of the attacks?
Throwing a mobility only silence (cripple) on a couple of the supports primary would be interesting.
I am FULLY expecting a near instance switch between pistol / staff for Mercy, Maybe mini Valk on e, and Rez as ultimate? to make up for the lack of an extra body to GA to?
There is a lot they could do.
Overheal is very much on the table I would guess for at least one of them.
That IS true.
There is a lot of space for some pretty big changes in the support lineup, so I expect they will at least trial some interesting stuff.
It will be really interesting to see how to shakes out.
I am expecting some DPS crying when Beta 2 hits honestly.
I won’t get a chance to use OP as hell Sombra for sure she VERY much will be toned down.
Which is why I suggested giving supports the movement speed passive instead, damage doesn’t need one. That passive change will be huge for supports but if it’s the general gameplay feel you don’t like then that’s an entirely different issue, one I maintain isn’t something that should be fixed if it means allowing support players to “do their job unbothered”.
The people who can would be better and be the difference maker? People keep complaining about lack of teamwork but maybe the solution is right there? More communication and between supportline and tank as well as supports looking out for each other with Damage helping out as well if they are in position to do that.
I have played the game since I got beta access every day for multiple hours as support and the amount of games I couldn’t support my team doesn’t exceed more than I can count on one hand.
This whole “DPS are to blame for everything” stance thrown for no reason has to stop.
No FR, it gets weird at this a point, like people saying “Thanks Obama” when they dont like something, or for no reason :
1- DPS Passive is clearly the less impactful across all ranks. It only “shines” above Masters
2- DPS are also a role that had a meta, for quite sometimes, where they didnt even EXIST. That , not only didnt happen to Supports, but Supports literally dictated most metas, so chill.
3- It isnt. Randomly blaming DPS for Devs decisions to back track RQ and Forced 222 changes is absurd. Just like the “Thanks Obama” meme.
4- Fun doesnt get everyone in the queue and yes, this is a Closed Beta. So take whatever is happening there with a grain of salt.
5- Oh yeah, because clearly, we are totally not considering and seeing a gazillion threads about supports and nothing else. You think forums, for example are IGNORING Supports now? Click on “General Discussion” and tell me how many threads are about Tanks/DPS vs Supports.
But hey, keep throwing the memes, lets get the votes, right?
PS: In b4 the “Oh you are a biased DPS main” , when I have more time and SR on the other 2 roles.
You don’t have to rely on teamwork if you are good enough to take care of yourself, goes for any role really. Tanks still need healing and support util, damage still requires tank to make space and take aggro as well as healing and utility from support.
Yes, I would change the damage healing a bit so it doesn’t activate after 1 second. That would be a bit too good. Should be 3 seconds like the support passive originally was in beta.
It would reduce a lot of frustration on both sides. Dps could play more independently and more aggressively, and supports could play a bit more strategically. I wish they’d try it out.
They might but I don’t expect any major balance changes for the first beta. I think we might get a DEV post after it’s over talking about the feedback they have received and what they are looking to do for the next beta period.
What do u mean u never thought?
U have been on the forums long enough to know that the majority cannot think for themselves:
-They are either just repeat what x streamer said
OR
-Join a hivemind
The ones who do think things through are very few and far between.
I have been trying to point out that the current live Brig is just a design mess for a long time and somehow people are completely fine with a character being unintuitive, just because some people can play with her like that and show good results.
Almost everything, regarding Brig contradicts itself but that somehow isnt a problem
It isnt a problem that most players cannot use her in her current iteration, its the players who are wrong.
Players in this game just love to create difficulties for themselves, so they can prove something.
Can you shoot at target, while standing on one leg and with your arm tied behind your back? Yes, but usually it’s not used as proficiency test at shooting.
Similar concept is here - can you work with illogically designed hero(melee fighter, that isn’t supposed to be in melee range)? Yes.