The only people that like role queue are the people that hard raged at the sight of more than 2 dps on their team, mentally marked it as a loss and played like trash or intentionally threw the game cause of it, when the reality was that high dps comps were never throw comps and were very winnable if people worked together. Anyone who was around pre role lock had several games they lost to 4-6 dps teams.
Open queue gave shorter queue times, far more dynamic and interesting gameplay, and allowed for smart players to spot the win condition and switch accordingly. With role lock if one role is bad itâs gg and thereâs nothing you can do about it. In open queue you could switch to fill in the role underperforming. It gave individuals more carry potential and rewarded intelligence.
We were flex players. True flex players. And the game is absolutely not lost without 1 of each. Iâve seen 5 dps comps beat 222 comps in OQ, Iâve seen 141 comps roll 222 comps in OQ, Iâve also seen the opposite. The beauty of this game is that what truly matters is the players behind the heroes.
You can still defend with a 1600 barrier, especially considering Reinhardt isnât moving at a turtles speed while holding it like he used to. Shocking, I know.
Pretty damn good buff. Non-crittable during fortify for a couple hundred HP less on her barrier. She can take more than a couple hundred extra damage her way due to that compensation buff, and she herself is more effective because of it. Just a quick example, fortify used to cut Cassidyâs damage in half to 35 but he could still crit her for 70 & she has a pretty big critbox, now Fortify cuts Cassidyâs damage down to 42 per shot but he canât crit to deal 70 damage per shot anymore. Thatâs a difference of 28 less damage per shot, thatâs huge.
Tanks are not being made more fun for DPS players theyâre being made more fun in general. You are in the minority if you want to play tank to be a bullet sponge, most people want a durable damage dealer. Tanks are not blue walls, theyâre durable damage dealers, always have been.
And all you can see is quickplayâŚwhich is 20% of my playtime. The other 80% is competitive which has Orisa as my highest SR tank in GM, Reinhardt as my most played tank, and Dva nowhere close to being in my top 2. Youâre proving my point. I am not a âHog/Dva playerâ
Doomfist Mei & Sym were all nerfed because they were too strong. They are not heroes that should be meta, they are specialist heroes. They are obnoxious to play against when too strong because of their cheesy kits. If they are meta they are OP
Overall sheâs stronger if youâre just looking at her shield & fortify. A couple hundred barrier HP in exchange for being noncrittable during fortify is a net buff. Itâs her halt radius being cut in half that you could argue made her weaker, but that gigantic AoE needed to go.
10 years is a bit of an exaggeration. Not to mention Overwatch is still a good game thatâs fun to play if you like hero shooters & you donât just play like 5 heroes out of 32
You havenât played a single good game since 2012??
You were hiding behind a shield back then because once it popped your fortify wasnât nearly as strong as it is now. Now you have less of a shield to hide behind but are more durable once it does. Itâs a trade Iâm happy with. If anything hurt her it was halts changes, but I think those were necessary. If people think Flashbangs AoE is big they need to look at Haltâs old AoE
Her shield actually existed back then and didnât just disappear before sheâd finish saying âFor your own safetyâ. Her fortify was more than adequate to last until the next shield was ready, or to run to cover.
Thanks for your opinion, Iâd say itâs pretty moot considering youâre a Rein / Hog / Dva main though.
Literally all I wanna do is solo heal. I love that challenge, I play so much better. Itâs really fun for me. I canât speak for tanks because I donât play tank anymore though, but I didnât mind it back in the day before RQ so long as my team played well around me and the support was solid.
Except the numbers suggest the exact opposite.
Fewer LFG, fewer bnet lists, longer queues, bribes to make 2/3 of the role work, much lower skillcap, overall dedgaem.
Lockdown literally ruined the game by every objective measure, so your opinion is troll. How can any1 defend those figures? Bro the product sucks and your quarterly earnings are bye bye stop telling us it was good.
Jeff in the interview with Frann or Emong said 222 was the most played composition.
The 5 DPS meme is only something that happened 3/10 games in QP. So if youâre going with that youâre saying they balanced the game around QP(LOL) while also actively ignoring what was happening in OWL and high-level ranked play for over a year.
What is with forum users going off of inaccurate data?
Orisa is my highest SR tank⌠I hit around 4100 with her⌠just because she isnât my most played in quickplay doesnât mean I donât play her. 80% of my playtime is in comp
The fact that Dva is even shown in my top 3 shows how off you are⌠Zarya is probably my 3rd most played tank behind Rein & Hog