This is the problem. dps mains think its fine to balance the game around supports being nothing but mobile health packs and tanks players mobile shields and ult charge for them.
We lost half of the tank player base to the doom, brig fiasco, now this. Just hod down right click. Fun gameplay much wow. Also have no impact past your shield and hope the dps behind do something. Great design.
The only Result of Forcing a 2/2/2 Role Selection would be a skyrocketing time to find a game. When i use the LFG-System for a 2/2/2 team the 2dps and 2supports slots are filled in seconds, but the 2 Tanks slotsā¦ up to 5 Minutes until you find two tanks for your team. Now make the qeue for every match being played a forced 2/2/2 just wont work, cause there is way less people playing tank and support (obviously because there is less heroes).
How does this change anything? you need 2 players playing tank and as the experience with the LFG-System shows you need to wait minutes to get two tank players. Result: The Time to find a match will sykrocket.
As someone whoās been transitioning into a tank main, the game still feels a lot better now than it did when Sombra and Doomfist were around all the time. Weāll survive.
Absolutely not true. Orisa is quite good on a large number of KOTH maps, and also on attack on any payload map with long sight lines like Blizzardworld and Junkertown.
More like 10-30 to find 2 that are not actually a dps mains or heal mains. Then you do get 2. One says please turn off role queue so we can do goats if needed. Then he insta locks widow soon as he can. Then other tank says screw it and goes dps as well.
You just wasted 25 min lfg and got the same damn thing you would have got if you just did solo queue. Infact you go solo queue after that match 2/2/2 and people that can play there roles and win. This is why i said screw lfg a long time ago.
That brief period between the 0.65 hack buff and the 2 sec CD on interrupting hack nerf. Maybe you werenāt playing, but she was in at least every other game for me. She felt impossible to punish as a tank.
She peaked at 2% pickrate at that time with trend falling even before they nerfed her. Jeff was posting a top 10 most picked heroes for every tier conveniently at that time and Sombra was nowhere to be found on any of these lists.
Alright. Doesnāt change that she was in the majority of my matches, and felt awful to play against. Obviously the devs felt there was a problem since they nerfed her again.
Iām tellinā you now folks, Iām one trickinā Sombra after the patch and no one would stop me.
My tanks might got weaker, but Sombra would ruin everyone elseās day to avenge them. You think Hack is strong? Too bad, wait until I insta lock her and leave voice chat, Iām cominā for blood!
If theyād gone through the tanks individually and with some sense of logic, Iād be fine with it. But this is like NERF ORISA, HAMMOND AND WINSTON FOR THE CRIMES OF REINHARDT, ZARYA AND D.VA!
Wasnt the devs thinking that as they wouldnt have buffed her in the first place that way if they didnt think it wa right. Danteh actually confirmed that pros were whining as they didnt have enough time to adapt and they usually were running Tracer as a hard carry hero and Sombra was hard countering her. So they had to hotfix her to be ready for stage 3 of OWL. If they would have put up a PTR to avoid bugs, it would have taken too long.