Rendering device has run out of memory

Same issue for me, and I don’t have DuetDisplay

1080 Ti + i7-7700k

Anyone find a solution?

Hey Qwahzi,

I moved your post to a new thread to avoid confusion. For this error, make sure to close all other programs and test Overwatch by itself.

If this persists, let’s get a DxDiag:

  1. Press Windows Key + R.
  2. Type DxDiag and press Enter.
  3. In the DxDiag window, click Save All Information.
  4. Name the file “dxdiag” and click Save
  5. Paste the DxDiag into a new post, select and highlight everything you just pasted, and hit the (</>) button. That’ll make the information much more readable.

If you have issues pasting here, please use Pastebin and post the link (ex: Pastebin (dot) com/123456).

A post was split to a new topic: Ultramarine - rendering device out of memory