Assuming you actually kill the widow. Unless you are playing in gold, u likely will not and even if u do, its quite likely u abandoned other teammates. That being said, I do not have a problem with a Meryc using her pistol once in a while. But only playing battle mercy is and thats why the infinite ammo was added, and since its not acceptable anymore its unnecessary to have infinite ammo.
No, because Ana does not have a feature that was confirmed to be included to appeal to dps only anas.
No, because she also does not have a feature that is confirmed to be to an appeal to those who play them as damage only, u certainly could with ana and moira but it would also be reportable. The think is infinite ammo in valkyrie was done for battle mercy’s which is a playstyle that is no longer supported thus there is no reason to have it in the game anymore.
Then it would be best used to damage boost. But even then sure go for it, thats not the point. The point is infinite ammo was included to appeal to battle mercy’s and now its clear that the devs do not support that playstyle so there is no reason for it to remain.
If no one needs healing, you default to damage boost. There is never a bad time to damage boost unless its at the cost of healing, her gun is best left as a last resort or to finish off low health targets.
You can now, since no one can fill that support slot. If you queue as support you are expected to heal, if you do not then role que would be pointless beyond restricting you to certain heroes.
That is the reason, but thats why Mercy is currently being ran with another main support, so Mercy can pocket a dps and Ana can heal everyone else.
The reduced healing was done to lessen her status as a go-to for all healing. 50hps beings her niche back to being a strong single target healer meant to synergise with dps, and the lower healing incentivizes you to stay on one target since trying to heal everyone is better done with Ana.
No, because no other tank or support has an ability that was explicitly stated to have been added to cater to a community that would only use said hero to do damage and not perform their intended role.
Mercy’s infinite ammo was added specifically to appeal to pure battle mercy’s, and since role que makes that a non-supported playstyle there is no reason for it to remain.
I find its better to damage boost but sure, there is no problem with a Mercy doing that.
I am specifically talking about pure battle mercy’s which is what infinite ammo was added for: to appeal to pure batttle mercy’s and since that playstyle is not supported by role queue, there is no reason for such a feature to remain.
Right, I have no problem with that. When I say battle Mercy i mean a mercy that only dps’s and does not heal damage boost or rez.
It should be dps sometimes while doing healing most of the time. If you want to dps and heal on the side, Zenyatta is there for you.
RIght, atlthough that analogy is a bit misleading, since the divide isnt 50/50 its more 85/15.
Even with her sheilds, that doesnt make her a support. Zarya has her barriers and is not a support.
Its actually a fact that support means healer in Overwatch.
The key word is and. Meaning they healing AND the rest, but healing is first because if you do not heal, you are not a support in this game. Soldier:76 can heal but he is not a healer in the same vein that supports can dps but are not dps.
Right, because this game is different and in this game support means healer. Unless Zarya is reworked to heal, she is not a support. Supports heal and do something else, but all supports are healers in this game, there is no non-healer support. Zarya currently cannot heal at all and thus cannot be a support.