📲 Queuing with sound on Android

Queue times aren’t amazing, so I’m making the best out of it.

Rather than being glued to my desk, or cranking up the volume to annoy my Fiance. I’m trying out is using an Android app called SoundWire.
And routing the Windows audio to my Android phone, with some bluetooth headphones.

Between games I just switch to bluetooth headphones, watch stuff on my phone, or audiobooks and clean up the apartment.

Then the Overwatch sounds kick in when the map loads, and I switch back to wired headphones.

Works well so far

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Imagine having your competitive video game designed to have people spend more time doing chores while queueing for your game than actually playing it.

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I mean, I’m currently in Gold, so it’s like 2-7 minute queues for DPS.

You’re lucky. In masters-gm at peak hours its 20+ minutes for dps.

or you can just QPC or pick a healer/tank and have it instantly :woman_shrugging:

Yeah I know.
That’s why I got fixes for GM queue times.

✅ [2-2-2] DPS streamers gonna quit

I usually just listen to music while queuing but wow, this’s a pretty interesting idea, not gonna lie.

I keep running into DPS that think flanking for the entire game, out of range of their Tanks/Healers is a great idea.

Had one round where I got 15 Tank kills as Reinhardt on a payload map…

you really want dps players to play tank/healer?

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Not a single one of those suggestions are useful in the slightest but ok.

2 Likes

I figure the ideas would work. Kinda obvious that they would.

Whether the fix would be more painful than the status quo is really the question.

  1. Match gm players with lower players: this is the worst idea I have ever seen. You wouldn’t know but the skill difference in a 200 sr gap in high ranks is enormous (also the matchmaker is already doing this rofl). You can’t possibly expect players to wait 20 minutes in queue just to get teammates who are much worse than they are.
  2. Give dps players less sr: ??? how do you even come up with that lmao. Completely just unfair for an entire role who already has to deal with bs and I have no idea how thats supposed to help queue times.
  3. Tank/Healer queues lessen dps queues: thats…not how queue times work. The matchmaker “tries” to find a game that is as fair of possible with 12 players, 2 from each role. There aren’t any set queue times so you really can’t decrease them.
  4. Fix the meta: so you want to decrease the power of other roles to make dps more powerful??? to decrease dps queue times???
  5. Randomized sequential pick: no. players want control over what theyre playing when they queue.
  1. Not ideal in the long run, but it would work really quickly.
  2. Pretty much the only way to solve the issue of High demand, with limited Supply, is either long waits, or making it harder to get. Raw simple basic economics should make that blindly obvious.
  3. It creates more average Tanks/Healers, where a slice of Diamonds will fall into Gold+Plat. However it basically provides a useful distraction from Diamond-to-GM, instead of staring at a countdown timer.
  4. Just threw that in there, not really relevant.
  5. Backup plan, not my favorite either.

??? we aren’t talking about a product here, we’re talking about waiting to play a video game. First of all don’t even bring supply and demand into this, sr is a unlimited resource so “basics of economics” don’t apply. Second of all giving away people fewer rewards to play the more fun part of a video game isn’t going to deter them from having fun in the video game.

If people thought playing tank or healer was a “useful distraction” we wouldn’t have this problem.

what is wrong with wanting to know when you get into a game???

oh nvm, you’re talking about the 2-2-2 dps streamers gonna quit, shouldnt do it here but ok

It’s still supply and demand.

And I don’t have any hopes for ways to meaningfully increase the amount of Healers/Tanks in GM.
Short of giving the a few extra SR for wins.
And even that would be weak.

So you are mostly dealing with a high demand, and an inflexible supply.

This is video game queue times, not economics. Supply and demand doesn’t apply when there’s no supply.

And you could also save yourself the time cooking a delicious meal and just throw a frozen dinner in the microwave for a few minutes :man_shrugging:

There’s a limited “supply” of Tanks and Healers for DPS to match with.

And there’s no good way to increase that “supply”.

Especially since players in GM really don’t care about lootboxes or coins.