Rein shield to 1600
Orisa shield to 600
Sigma shield to 900
On upside, Orisa fortify on 8 second cool down. Down from 10.
Orisa now 200 hp, 250 armour.
Orisa faster when firing.
Sigma grasp shorter cool down. Gives more shields.
Rein moves faster with shield up.
Rein anti cc passive up from 30 to 50%
Armour reverted back to 5 damage resist.
DVA DM cool down reduced from 2 to 1.5.
Going to be interesting…
Also Moira heals down from 80 to 65.
Widow grapple nerf to 12 seconds.
Torb buff 12 to 10 second overload cool down.
Genji gets more ammo.
Zarya blast bigger and now costs 20 ammo. (From 25).
Trialing ability to play other modes whilst comp queuing.
Don’t you just LOVE the fact that Orisa’s huge barrier has now the same amount of HP that Brigitte’s personal little barrier used to have? It’s hilarious and I love it! Down with barriers
Its just annoying that they make us wait 2 weeks before we get the changes in comp. Just give them to us now, its not like they ever change anything from the ptr version, anyway
Because part of why he’s strong is damage through barriers. Pretty much ALL of the DPS besides him got a relative buff in this patch so he doesn’t really need a nerf. I hate Doom as much as the next person but I’m trying to be reasonable.
Doom isn’t meta because of shields, he’s meta because he’s straight up OP. The difference in relative output between Doom and other DPS drops significantly, and things end there. That difference will remain vast, causing Doom to continue to outclass others by massive margins.
All this will do is feed the delusion that alternatives can pull the value that Doom/Snipers can: Hopeful people will pick something else thinking they can match his output, and they will fail miserably. That’s all we get: We’ll deal with him a bit less due to his PR dropping. It’s something