Often if you use projectiles and shoot them but you get killed, they disappear midair…
I guess if the projectiles didnt make 80% of their distance they just disappear.
I had it with
Phara: Normal Shoots, her E and even her Ult
Ana: Her healgrenade
Junkrat: His primary
Mei: Her Right Click
Reinhardt: His E
Symmetra: Turrets or Right Click
Widowmaker: Her E
Zarya: Her Right Click
Zenyatta: Orbs
I dont talk about sabotaging Ult or the Ult canceled. Or skills get canceled.
I talk about the mid-air projectiles they just disappear.
In a fight i often kill enemys while i get killed. But sometimes they dont, cause the projectiles are mid air gone.
And if you want to kill a Mercy or someone really bothering for the team thats really bad.
Cause thats not fair.
Did you have sometimes the same issue?
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yep, but sadly i think that’s a feature…same with Mei and Tracer when they throw their ults…I even once had my Orisa drum disappear cause it didn’t touch the ground when i died lol…it’s rly stupid like, it’s a physical object that got thrown out there, it should stay there regardless of whether you died or not…
but yeah, tl;dr it happens but i think it’s intended 
I have had it with DF and reaper also. You can see the effect and sound of a shoot going of a Reaper and see the impact on the enemy but no damage at all. It feels weird and cluncky.
Blizzard have been ignoring this ever since they introduced it totally undocumented in a patch about 6 months ago. There have been hundreds of posts about it. It has cost me several comp games as Mei because your ult is lost with no effect.
No one knows if it was intended or they just don’t care, but the silence on it is ridiculous.
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A Pharah main I play with has been complaining about this since season 3, the rockets should continue until they hit something or leave the map, even after death.