Do anyone feels like most POTGs they see are from DPS players? I feel like 95% of POTGs I saw in my games was from DPS players.
Why does developers try to achieve 50/50 winrate on maps but does not do the same for POTGs? Is it so hard to change the POTG criteria so that 33.34% of POTGs was from DPS 33.33% from tanks and 33.33% from support? The POTGs are essential part of player reward and they stimulate the players to continue. But for some reason the game stimulates the DPS player although it is the most rewarding class to play anyway. There are many DPS that think they are doing all the job and currently POTGs supporting that thought about DPS supremacy.
The problem is that most POTGs are given for killing enemies even tank and support POTGs involve enemy kills. The 3-5 killstreaks from DPS are happen almost in every game but still it guarantees the POTG almost every time. You can even sometimes hear it in team chat when the player kills 4 enemy players he is sure he will get POTG. It’s unfair for the classes whose role is not to kill enemy but keep your team up. And if 3+ killstreak is so common why it is POTG at all?
Where are the POTGs from Rein who saves the team from D.Va bomb with his shield or Winston just in time bubble? Where are POTGs from Lucio or Zen who pops his Ult in time to save the team during critical push or in grav? Where are the POTGs from Anna who heals half of her team with Bionade just in time to repel the enemy attack or debuffs enemy team in the same situation?
POTGs are important they could:
- Encourage the new players to try Supports and Tanks
- Attract players through youtube and twitch by showing them that Overwatch is not only about being good DPS
- Show for certain DPS players that tanks and supports are doing the work too
- Show that game really favors the tank and support players
- The DPS POTGs are so often that it really devalued now. More tank and support POTGs will make DPS POTGs more appreciated too
My thought is at least the game could track some critical damage blocked or critical rescues and critical healing applied stats. Critical damage blocked stat shows the damage blocked that would otherwise kill friendly players. Similar to previous critical healing applied stat shows how many healing was applied to teammates that would otherwise died due to damage in a few seconds. Critical rescues stats show how many friendly players were rescued from certain death by blocking critical damage or by applying heal a few seconds before damage received.
Please Blizzard, give us the great POTGs for players who are great teammates, and not just for players who killed a lot of enemies!