Pharah needs a buff now, WP devs

Pharah is the scapegoat for not nerfing mercy.

This part is so concerning…

2 Likes

Well, I was also thinking of using demonic and seraphic names, as well as Shadowhunter ones. Lilith, Asmodeus, Belial, Raziel, Semangelaf, Sansanvi, Maellartach, Unseelie, Cortana, Cordelia, Valentine, Morgenstern, etc.

Digital Circus as well. Pomni and Caine would make good names

Heroes like Pharah/Junk/Sym/Hanzo projectile Projectile DPS types should sadly never be meta, theyre insanely unfun to play against and the games always been in worst states when those are meta. Sadly having Hitscan be to good is the lesser of two evils.

Dumpster Pharah and leave her that way

Imagine being that creative and not just naming all of your accounts after food.

2 Likes

HAHAHAHAHAHAHAHA

Hell. No.

The issue with projectile heroes is if they’re good it’s because they can either one shot or they can fly, and neither are healthy IMO

Sojourn, Hanzo, Junkrat all were varying levels of good with their one shots

And then the other side of that is Pharah and Echo forcing hitscan picks

It’s just the nature of projectile vs hitscan. Projectile has to be so uninteractable and unfun to be viable, whereas hitscan is not as “BS” (at least when they had no hitbox on bullets anyway)

To me, the healthiest projectile hero in the entire game has to be Symmetra. Hard locked to 12m range, is basically a DoT hitscan, doesn’t have any BS in her kit, is team dependant but can get a lot of value with coordination. No one shots, no flying, no free value cooldowns, just straight brawl W key gameplay

That was literally the only “nerf” she had gotten before to “compensate” for the several buffs she got with her “rework.” She doesn’t need to be able to fly longer.

Adapt.

Ew, no. I don’t want Junkrat to be meta. And I’m a Junkrat main on DPS.

To the ppl who say pharah didn’t needed this nerf.

you’re right, she needed way more nerf and a rework so she don’t counter 3/4 of heroes just by her presence forcing ppl to play hitscans, wrong design, wrong. as . hell.

3 Likes

Nah, for most players they are luck. People genuinely skilled enough to get them reliably are the rare exception.

And when they DO get lucky, that’s a whole 6th of the enemy team that just dropped dead in one shot. Just too swingy.