Performance based SR clearly aint working

So you’re saying that the system isn’t broken now? Because any system where a player on 70% win rate can’t climb is utterly broken.

And it’s damn opaque.

One game I don’t do so great, something like only 8 kills, 2 deaths, 4k heals and about 10 total assists. 21 Sr gain.

Another game I get 24 kills, 6 deaths, 17.8k healing, 10 off assists and 24 def assists. 23 Sr.

Seriously, what the hell?

One Lucio veteran told me that a good way to get off assists is to amp speed just as your team’s Dva bomb gets some kills. As long as baby Dva in the aura you get assists for any bomb kills…

Broken system is broken…

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Both of those games have been adjusted below the standard 24 SR gain. PBSR adjusts SR gains and losses based on how likely it was that you were going to win the match as well as the opaque statistics based comparison with other people who play the hero you played in the same tier.

Honestly, 21 and 23 SR gains aren’t really that bad. Are you getting larger SR losses?

In the “Performance Modifier” section.

and that acutally punishes you!!!

but that’s not what happened or what happens now.

Your random blip story is back from many season ago in an area of the system that has since been changed. It’s also a masters level player looking to break into the rare air that is sub top 1% of the entire player base. Oh and by the way at around the same time I went from meh no one cares low plat to meh no one cares low-ish diamond with a 58% win rate.
Sort of punching holes in this “Oh can’t rank up with 70%!!” vibe.

I mean by all means please link a person’s who’s stats are 70% win rate at 140w/60l and still unable to move up and out of the metal ranks.

sure the system feels cruddy, requires more games played and more wins in those games than blizzard seems willing to admit. Yet it’s far from the shattered broken “no one can rank up!!!” sort of system some players look to spin.

Almost every single player who has ever posted here on this forum about being hard stuck has the same issues. It’s either a losing record, did not play enough games for their SR goal or as a cruel twist IS winning but it’s like 51%-53% and that’s just not good enough.

thats a flawed system from the get go, cuase not every game is the same, there are so much variables that you can easily win with low dmg and still carry hard as example. So you get punished for carrying the wrong way.

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That’s why the statistics based adjustment is a very small part of PBSR. According to Scott Mercer:

Are you a Platinum-tier player or below? If you performed particularly well or worse than what is considered a typical performance during a match, then there’s a small SR modification to reflect that.

SR gains and losses start at 24, and get adjusted by several things in Scott’s list.

no, thats the reason it’s flawed, it should be game based!

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What are these horribly flawed SR gains and losses you are receiving, and what makes you think it’s the statistics portion that’s harming you?

The reason I ask is because every SR gain or loss is game based. They start at +24 for winning, and -24 for losing. There are no adjustments that can change a -24 to a positive on a loss, nor can they change a +24 to a negative on a win.

The faster adjustments are there to help get alt accounts adjusted more quickly and out of gold games. Everyone is constantly complaining about so many things, but they’re there to work together to solve the problems people complain about.

Then there’s the myths that just don’t exist, and people still complain about those too.

i don’t think it’s harming me in climbing, it makes smurfs possible. They should be instantly pushed up or kicked if 5 times in a row dominating,.

So, does PBSR do too little, or too much? Should you (and smurfs, because until people report them for gameplay sabotage, they’re just like you) gain 24, or 24+PBSR adjustments?

it should do much more.

More than winning or losing?

it should ban players that magically overperform on 5 matches in a row, or are new and have low mmr in qp and then high stats in ranked… like they don’t smurf…

The game uses to many metrics to determine what rank you should be in. The fact there is no clear information how anything is determined is mind boggling.

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That sounds like a completely different topic. We were talking about SR gains and losses, and how much they should be influenced by statistics.

Are you defining a smurf as any account that has an inaccurate SR (such as alt accounts), or only ones that have intentionally deranked in order to play against the opponents they have now?

thats the same topic, cause in smurf games you automatically loose more cause your stats are worse.

OK, all kinds of jumps there.

What are these?

Lose more SR? I haven’t found that to be the case. Honestly, many games that I was destroyed by enemy smurfs have been small SR losses for me.

Don’t forget, the current PBSR statistic contribution to SR gain / loss is minor.

it should be major, only for winning team-

Played my first placement matches on my second account.
In one match we got a duo, both locking dps heroes (tracer+ doomfist) on Oasis.
I swapped of the dps i had chosen to fill main healer. (chosen baptist since tanks run bunker and our second healer was moira )
I noticed my tank and healers where pretty good, but the 2 dps were constantly off on their own (like most dpsers in these ranks) and consistently dying.
When the enemy already had 52% vs 0% and where kind of spawn camping us, i had enough of it. I swapped to dps and had gold damage/kills in no time. We took the point at first try and could hold it till we won. 2nd map was also an easy win. Even if the 2 dps kept getting them self get killed way to much (and of course never swapped off those 2 hard countered dive heroes)

So sometimes it is better to not play 2-2-2 and play what is needed most. We really needed damage and kills more then we needed healing, so i swapped, and turned a loosing game into a win.
Only bad thing is those 2 dps got carried hard and got win SR while they defiantly not deserved it. The next game they enter they will probably ruin the game for the rest of the team.

So many (especially dps players ) are ranked wrong in mid tiers. A dps player of rank high gold /low plat should already know when he is getting hard countered, let alone higher. All players above plat should know how to fight as a team. Know winning conditions. And team setups. If not you should not be able to rank up this high. But somehow this is happening a lot. Even on master you have now players who have no clue how to play this game.

Because you climbed with 58% doesn’t mean that someone didn’t get stuck at 70%. That is what happened.

How do you know it’s changed? Did Blizz come right out and say system was a bunch of crap and it’s been overhauled?

From my own experience, at 1700 was scoring 20 per win, 30 per loss with Mercy. Swapped to dps and got far better Sr gains. Easier to kill bad players than support them.

Played her again at 2200 in a short stomp game where our Genji carried us. I hardly healed or rezzed. Got 27 Sr.

What a bunch of crap. I play well in silver and Pbsr spanks me. I play badly in gold and get super gains.

Stupid broken system.

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