Fresh off the press!
Lmao never seen a patch with so many changes, yet didnt actually change anything. Onlything that will be noticeable will be torb turret being weaker.
No changes for Sojourn or Ana, boring.
Ah reminded why I quit playing. Another boring, useless patch.
Just… all around Buffs except for Torb turret. I’m not inspired by these notes tbh. Seems kinda… dull for a mid season patch.
are patches going to be only perk changes from now on?
Wait so I played a match of 6v6 QP and there weren’t any perks?
I’m literally weirded out by this
Torb was too much, but it’s hilarious that they nerfed him and not Sojourn or Ana. Obvious favouritism is obvious
reason #lost count why perks are bad…
pseudo balance
Illari now can charge during quick melee
Another moment of:
Why was that there to begin with?
Are the patches going to just be perk adjustments from now on? If so I’m uninstalling.
Seems they went for buffs over nerfs for the most part. Which is disappointing because it doesn’t actually fix the problem.
That Soldier perk especially, you can cleanse the debuff now because having anti on you is such a massive problem. It’s almost like they designed Kiriko specifically to cleanse that status!
They wouldn’t need to make it cleansable and a potential big issue with Kiriko/Zarya if they just made anti not a 100% negation of heals!!
ngl the soldier perk interaction is weirdly specific
SUPERBLOOM BUFFS SUPERBLOOM BUFFS ![]()
Yes I am disappointed that they didn’t do anything about Zarya or Ana or whatever but I’m so giddy about LW getting even more damage to play with. And they didn’t nerf his survivability or anything like I was afraid they might do
WOAH WHAT A BUFF. Lifeweaver got most unbalansed perks, other supports can’t stand near him. thanks blizzard. Im going in top 500 with this one
It did make some perks usable. For example, Tracer’s overhealth after recall, Torb’s repair buff, Mei’s wall duration.
Is there no information about 6v6? Wasn’t 6v6 comp and QP supposed to come back? (I’m not talking about the GOAT Classic event)
This still changes nothing. Wall basically never lasts the entire time. Not NERFING it is a good change, but the perk is still worthless.
theyre there…theres just no menu fanfare or w/e