It could just be open queue
I agree Magy. I love playing Orisa myself and I never thought that a hero was boring was a legitimate reason for them to fundamentally change them. If people think a tank hero is boring⌠donât play them? I got into the tank role because I like a lot of the heroes, and I admit Iâm disappointed with how the developers are treating it now for the future of the game.
I sincerely hope that they donât go 1-3-2 for OW2. They certainly could. And I think that you are right that theyâve dropped a lot of hints that they are at least considering it. But I think itâs a mistake.
Iâm thinking more like 1-2-2.
But these role passives are the type of thing they would need to do, to enable 1 Tank per team.
I.e. Tanks donât get CCed to oblivion, Healers can survive without constant tank protection
1-3-2 just has too many DPS for a single tank to keep up with, and healers would be dogpiled by flankers.
I strongly agree with 2-3-2, but the developers have already all-but-confirmed they wonât do it. Itâs better for the game, though, because it preserves tank-tank interactions in a way that 1-2-2 or 1-3-2 doesnât while also making life a little bit less frustrating for DPS who feel like they donât have the damage to bust through defenses.
1-3-2 wasnât well-received before. Iâm not sure that much has changed on that front, unless solely by further exodus of tank/support players who had a low opinion of the format. 1-2-2 might be better received than 1-3-2 on the tank/support side but Iâm not sure how much players will like a 5-player-team dynamic.
1-2-2 or 1-3-2, either way, would pretty much deter me from PvP. I like the larger team, and I like the ability to create interesting synergy combos with Tanks.
Please donât even joke about 1-3-2. It was consistently terrible. It was just deathmatch 2.0. If you like that, please go play Valorant or practically any other shooter and stay away from Overwatch.
DPS have plenty of ability to burst through defenses in the game as it exists now. Just because people are idiots who suck at the game and donât know how to target focus doesnât mean we need more damage in the game. We shouldnât fundamentally change the game to accommodate these people.
It actually looks like theyâre changing it to 1-2-2, which means tanks will take less damage from having one less player.
I personally would dislike the 5 player team format even just from the fact that it would cause me to have to leave friends behind more often. When my friends and I play, we already find ourselves with a full group, let alone taking a slot away!
Yes there developers have stated that the engine isnât made to support 14 players. Iâm just hoping that they look into it as they continue forth in development of the new engine!
Please keep in mind everyone that what we saw is a work in progress! There is a chance that they havenât ironed out the engine for 12 heroes yet!
UhâŚ
Yeah, why Tank is so underpopulated that Diamonds are in T500 games is totally not important
change your title to 1-3-2
Not sure zarya is a dps
222 was (and still is) unnecessary
Thousands upon thousands of players are playing non222 games as I type this and as you read this, despite the complete absence of 222
No, theyâre adding passive health regen to all of them.
Then they can keep doing that. Most players are in role queue, and that is unlikely to change.
IâŚknowâŚthatâs literally what I said because OP was saying Zarya was a DPS.
I think that they wonât go for 1-3-2. They could just do 1-2-2 and get the same result (dps qs shorter and dps more impactful) while also saving money on server power.
thats only pve campain
also about the other stuff, i wouldnt be so sure about it
Zarya is literally better than most DPS.
one of them was zarya tho
they talked about the passives in the pvp section. so no, healing passives arent pve exclusive