Did anyone realize something common to all of the PVP clips?

There’s only one tank per team, on a 5v5 situation. I don’t think this is anecdotal and they effectively turned the game into 1-2-2, which is a great step imo (I assume 1-3-2 was too oppressive), plus it conforms to most team-based games philosophy of 5 being the golden number.

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1-2-2 would be terrible to play with the current state of the game. But when the Tank role is Bruiser/Brawler? Maybe.

I was looking out for this. I thought I saw two Tanks on the same team in one clip (one team had a Winston and Orisa).

Did I miss something?

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Yes. And I believe the damage creep would be toned down quite a bit because the tank synergy will not exist, which means a tank combination can’t negate enough damage that they need to creep up the damage.

I really liked the 1-3-2 experiment because the tank was the absolute unit that was a pillar for the rest of the team, without making junction of two tanks something impossible to overcome. Tank synergy was kind of a big deal.

I’ve been looking at them again and I didn’t see that, but I could be wrong.

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If they’re going with their new “brute” tank direction I do wonder if the game even need tanks at all? Like an reworked aggressive Reinhardt wouldn’t be that different from a chunky DPS character…

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They’re still gonna act as damage negators though.

i saw that too. maybe that was just for pvp. pve comps sound different anyway

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no, no, no, nooooo
one tank is going to doom the tanking role as there will always be one meta tank no matter what and the tank themself will have too much responsibility alone.

1-3-2 was a mistake that dps players lapped up for lowering queue times and healer mains who don’t know any better thought would be good.
Also they would have to ruin zarya and hog. Trust me you don’t want 400 hp dps hog. You DON’T

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Oh good, I’m not going insane :smiley:

I wouldn’t be surprised if they enforce a 1 Tank/Brawler limit in PvE. They do that now with Archives.

My takeaway was that PvP is currently still 2-2-2 and that PvE hero missions may be 1-2-2. PvE story may be 1-2-1 (as per Archives or Blizzcon 2019) or 1-2-2, we still don’t know.

EDIT: I’ve gone through and re-watched the part I was talking about: https://www.youtube.com/watch?v=lRj-GotnNaQ (around 11 mins, the King’s Row footage of Sojourn). It looks like the attacking team is running Reinhardt and the defending team is running Winston and then Orisa. But we don’t see Winston and Orisa at the same time. So maybe it is 1-2-2.

As someone who regularly plays in 6-stacks I’m not thrilled that we’ll now have one-less space in our group when we play :frowning:

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I’ve been playing mostly tank until priority pass. I liked 1-3-2 as a tank. I feel some of you are overselling the concept of the nightmare of solotanking with the regular OW experience, and judging solotanking from a value tweak experimental. If there’s one tank on both teams, when your tank falls you can adopt the strat to either finish their tank or kill the supports because one tank can’t cover all. It’s super important to realize this new dynamic might also change other fundamental aspects like respawning, etc (they already said damage heroes move faster, and zarya seemed to be included since she doesn’t have movement abilities)

my issue is that they’d have to ruin zarya’s excellent kit to make her work as a solo tank.
And no, the 1-2-3 change was not that fun.
Plus, really, there will always be one tank that will rule the meta and shape the game around them, no matter what

Ty! So glad someone else noticed this! It was 1-2-2 every game!

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Zarya will still be a beasty damage-style tank that can convert incoming damage into outgoing damage. We can’t just think negatively based on current game build. This is why we can’t have updates on the PVP aspects of OW1, because the game is gonna do a DNA change for OW2.

You can be skeptical, and it’s fair… but I trust their judgement to at least be partially optimistic.

well, i judge what’s there.
1-3-2 would ruin the game for me, simply for just how much stress would be put on the tank.
Honestly i feel like the best idea would be to remove role queue at this point if you’re going to make heroes less team reliant

This is why it’s not 1-3-2 but rather 1-2-2

That extra dps that will not exist will make solotanking (brawler style) viable, most likely.

No they don’t. It seems like they just use whatever character is relevant for Archives. Two had one tank, but one had no tanks, so we really don’t know if they really think 1 tank is smart for PVE.

The next archive could only be tanks, or all healers, or something like that.

Maybe if they turned tanks more into brawlers we wouldn’t need forced role queue anymore and people could actually pick comps situationally based on map and team strengths.

:smiling_face_with_three_hearts: :crossed_fingers:

if they’re all more brawlers and there’s no role queue, tank synergy would be insane. That’s my opinion tho: imagine having to fight 4 tanks that give less ult and can smash your face.

Depends, don’t forget DPS are getting big changes too. Making any assumptions based on how the game currently plays isn’t fair when we know too little.

Could be. I’m just making an hypothesis of a reason why it may stay the same, since they probably want tanks to still feel like a pillar for the team.