I honestly find this part of the story troubling too. speaking is Activision and not the developer, and this makes the expectation of OW2 very controversial. It is very true that we have been waiting for 2 years now for a game that shows mainly rework info rather than innovations, exaggerating its hype. but it is also true that just as the OwLs have had bad luck in recent times (covids and scandals), we absolutely cannot deny that internal development has not been affected as well (reorganization of work at home, difficulty in hiring new professionals in the sector for the project, the organization of the game at 5v5, the extra work on the replacement of the name McCree …)
Honestly after years of empty content … why do I have to risk finally finding a reworked product but probably with a lot of postponed features just because there is a great rush to start the e-sports sector? OW2 has always meant the ban on ‘we’ll add it later’ to the needs that we all always say: “this thing had to be there from day one”. if OW2 takes time, why do you have to risk ruining everything by stating that “lock the features” to release the game?
damn, Ow2 should be out first of all for gamers who play, not viewers who watch! we absolutely do not need to risk finding ourselves with another W3 Reforged in which the promises have become … promises of future updates (never arrived because the project was abandoned).
Ow2 must arrive complete first. not to be updated because “we didn’t make it in the end”. I understand that the videogame market is not as calm as it once was in which you can have the luxury of having more times, but there must be humanity to admit that it has been a difficult year even for the developer to maintain their timing for various reasons . to be wrong is the e-sport that remains active, not the developer who is not ready to return to giving a functional game. after his bad development choices since 2016, of course. But the OwL from 2019 were already dysfunctional and ready to have to stop and be patient. GG, Activision. Great moneys, bad devs, huh? (obviously I mean the good ones left in the company).