even then, blizzard retains the “other” guideline that heavily implies that they can ban/remove whatever content for whatever reason.
Atleast thats what they have for owl and the players. they can kick whoever they want out of owl for whatever reason and its ok.
its been treated like this since almost day one. not even the first year of it being done and it was being treated pretty not smartily.
Then the next year happens, a whole bunch of meh and “why?” nerfs happened.
Like the soldier 20 dps to 19 dps, literally why?
all that does is make soldier more vulnerable and weaker in comparison to other dps characters like mccree or tracer.
and thats where my mentality flourishes.
I see certain characters as only flourishing in certain ranks.
Like mei right now. imo, mei is flourishing from bronze to plat or diamond. and imo, thats completely fine. Not every character can be viable due to how this game is currently set up.
IF they wanted t he game to be a “swapping” fest where you constantly swap like every other life, (like they said during overwatch’s launch) the set up would be completely different. you could retain like some set of ult charge, there’d be some algorithm that allowed ult charge to decently transfer from one hero to the next and be balanced. There’d be more into it. But there isnt.
The game still doesnt have hard counters and its been over two years.
that alone is hypocrisy, they lied at launch. or had a new idea on how to push the game.
and even then, they have to make each character unique but yet roadhog and reaper are almost clones of each other and its fine.
And winston right here not getting some buffs or reworks even though he’s the main proponent of dive and he gets changed up, dive will get changed up too.