One negative feedback i can already give

I honestly think you guys are sorta spoiled by tech companies these days. While toxicity is bad, its dangerous to think you can strip away game mechanics and somehow prevent toxicity. In reality, a scoreboard will help people track individual impact more, and perhaps even cut down on toxicity.

How? Well imagine:

Before, you just had a vague idea of how good you’re doing based on medals. Now, you’ll be able to see exactly what you’re team’s doing, and how you can improve. While people will still be toxic, its a way better to see if you’re doing your job or not.

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Transparency is far more important than snowflake feelings.

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S oreboard is what this game needed instead those gold freaking medals where everyone could lie

… this is exactly what OP said.

And I agree. Stats are good tools for understanding and improving your game… but if they’re available during the game then people tunnel vision on them and just blamethrow instead of playing.

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MEH…

It ALREADY exist either way, so I don’t see the difference.

It would also queue toxics with each other. Getting them out of everyone else’s hair.

we wouldnt want accountability to happen here now would we??

The advanced scoreboard shows how everyone in the game is doing. This means you can find out why you’re losing and solve it. Yes of course there will be some people who will use this for toxicity, but you cannot cater the game towards bad people and punish everyone, even though most the playerbase would use the info in the right way.

It’s not just for trying to win, you can compare how well you’re doing and the enemy team, like seeing how much more heals you have than their support., tank diffing, DPS damages, and overall is healthy. The scoreboard has more fun competitve integrity and keeps players on their toes as naturally no one wants to be “bottom fragging”. It’s easier to find the undercover thrower too because their stats would reflect it.

It’s like the same thing 3 years ago when they added Ult Percentage to your teammates to see, people worried that it would invite toxicity but now we can’t imagine OW without it. Overtime the minimal toxicity will go away.

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Well at least they won’t be complaining about a measly 3k hours played now.
Will be nice to see what opponent is doing on the same role for comparison.
Other than that yes, I foresee dps mains complaining about heals.

Nah, the benefits outweigh the negatives for me.

I can tell who isn’t doing anything, so I can focus on healing the useful ones. When the other support on my team got 1 elimination and barely 1k healing in 2 rounds, I knew it wasn’t my fault.

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I think it’s fine u can see who isn’t holding their weight on the team and u can ask them to switch or just use a different set of heroes I think it’s fine. If u doing trash ima tell you, I’ll sugarcoat it because players like a daddy to hold their hand. “your doing great as x but it’s not working why not try something else” just another way of saying “your trash switch of brehj” end of the day become chad and don’t be a beta and just hold your own on the team or you my opp :imp::imp::imp::imp::imp::imp:

No they should keep it. People already call “nothing dies”, “no heal”, “XXX you are useless”. This way at least not both role players are blamed if complete throughput is the actual problem and one of them does an actual good job at his role.

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Toxicity was in Overwatch always, with real scoreboard now it can be directed to correct person who fails team instead of landing on everybody else. Every respecting itself PvP game has scoreboard which shows how your team and enemy team is doing. Problem always was not the toxicity itself but people who are doing poorly on picked hero and dont switch to diffrent one when its needed.

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No one can track toxicity frequency, but I can confirm that toxicity was reduced after private profiles.

Just way less people looking at teammate profiles & bashing on them for playing certain heroes for certain amount of hours.
It went from 100 to 0 real fast, when it came to profile shaming.

And for about a year, there was some “private profile” shaming, but that reduced to almost non-existence.
Only times I ever see that sort of toxicity is in the Forums, now.


But a detailed score board isn’t going to create any more toxicity than the current Medal system does.

Most people aren’t going to analyze all that info during the fast paced matches because they were only able to be toxic with medals due to how easy it is to see “shiny yellow = rest of team play very bad”.
That’s just the mindset of toxic players, currently.

I just hope they will finally allow viewing the score board in Replays.
Because it just makes no sense to not be able to analyze the play by play information, in order to review matches.

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Yes I am in agreement that it would be a good tool for analysis.

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All you have to do is look at how many people read the title to a thread here and don’t read the posts, and then imagine what the posts are about and write up a response to that fantasy.

Now have that happen with less context and more adrenaline, combined with being tilted.

Sounds like fun!

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Which almost no one will do.

Could care less what most other people do or won’t do.
At least, I can get more use out of Replays if they allowed seeing the score board in them.

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getting BF2042 vibes ngl.