No Significant Widow Nerfs in S14

I guess gold widow players taking 1 angle for 5 minutes and missing 90% of the time means that widow isn’t really a problem at ranks where people don’t play like potatoes

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Or keep her 1-shot but start falloff at quite a short range. The biggest issue is not the 1-shot but the fact she is playing on a different map when she gets it with nothing that can contest her without opening up your team to having no tank while it chases widow.

It feels like everyone is running around having a great time then this thing from narnia, in a different game, is popping shots in your game. She is not part of the same game.

Personally I find the brawling at close range the fun part of OW. You feel you are in amongst the action. How these braindead players can stand 50+ meters away popping heads and even feel they are part of the fun is beyond me.

They are like sombra players - they have fun by making the game miserable for everyone else. Just sad.

If he has a clone off cooldown, he can place it on a teammate and pop the heal field. It’s essentially immortality field but he can have three of them on the field at once and it heals you.

That’s just Loki though, all of the supports are quite capable of bailing people out with their rather high hps

Already tested and trashed. Reducing her range doesn’t work, her one-shot needs to have a significant cost and ample counterplay, and reducing her range doesn’t fix either of those. As you approach Widow she should become weaker, not stronger.

This would quite handily solve most of the problems that most players have with Widow while still keeping her hero identity and adding a cost and counterplay to her one-shot. She will still remain the strongest hero in the game at extreme ranges (ideally this rework would be shipped with a minor fire rate nerf for Ashe’s scoped shots, something like 0.65 → 0.7) (additionally the rework will add a mechanical weakness at close range for obvious reasons) but will hopefully not put as much of a choke-hold on the game as she does currently when the widow player possesses even a modicum of mechanical skill and consistency.

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That’s not how it works. At low ranks people are not doing good movement so the widow has a much easier time hitting them. The player skill is lower, but the movement of the targets is also more linear. Quite regularly see widows with 2x the elims of the other DPS in gold/plat.

And completely controlling huge areas just by existing. Much better than a tank can.

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The GOATS team made that comp because they didn’t have a good Widow player, it was specifically designed to counter Widow.

The whole reason double shield was a thing was because of her and other mid-to-long-range hitscans being absolutely gigabusted to the point where the only counterplay was a barrier.

Lol no. Their changes to Havana first were a buff to the defenders because they have more cover and that cover is see-through so they know when a dive is coming / if the enemy team is trying to countersnipe.

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Nope. Not at all. Her headshot does not oneshot and her sustained DPS is trash because she has a delay between every bullet. Her ult is also hot garbage. Hela and Hawkeye both do everything she does better.

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I don’t know how else to tell you this, but you don’t balance heroes around players who miss every shot.

You balance them around t500 and pro players who hit every shot and position well and use every ability as close to optimally as possible, because if you don’t do that then you’re balancing for bronze which is a good way to kill off your entire playerbase when people with half a brain start abusing the gigabusted hero for free wins, just like what’s happening now with Widow.

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No insignificant nerf either.

Come join us on MR.

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I’d love to but MR seems even more crazily unbalanced than this game at first glance.
( Although seeing that they added a certain squirrely character certainly is encouraging me to play MR )

Also i’m not exactly a huge fan of third-person shooters.

So if you cripple Widow’s ability to one shot and maker bad for top 500, what do you think that does for the rest of the playerbase?

I don’t know how else to tell you this, but you don’t exclusively balance around the top 500 because most people aren’t that.

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If people are missing enough shots to where it’s safe to peek Widows in lower ranks, her not being able to one-shot outside of her ult anymore won’t change much, and it will solve the problem of her holding the game hostage in high ranks. Seems pretty win-win to me.

No, you don’t. However you do balance more around the higher ranks than the lower ranks because the lower ranks aren’t really playing the game optimally enough for their balance opinions to matter.

Also

isn’t exactly the argument you want to be making lmao.

Oh man you really just keep saying things don’t you…

I love how you got ratio-ed in your own post that you made because you wanted to craft your own narrative about how Widow is perfectly fine actually.

They do balance more around the high ranks, that’s why a character like Widow is good there lol

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When did I get ratiod? My topic doesn’t even have that many replies lol

If they truly balanced around high ranks then Widow would’ve been nerfed into the ground around the time she caused the removal of the “avoid player” feature because so many people avoided Widow players that they couldn’t get into games. That should’ve been their wakeup call, because they couldn’t pretend that Widow was healthy for the game anymore.

Their second reasonable oppertunity to do so would’ve been the move to 5v5, but again, they didn’t touch her.

Their third would’ve been s9, and their fourth would’ve been right now.

It’s wild, because they balance terribad heroes like sym around t500 and pro play, but they balance Widow around bronze because she makes $$$ from skin sales.

So like, how many excuses do you have to make up before you just admit she’s balanced?

Can you even bring up the whole “map specific” factor? You’ve yet to address that. Why is Widow the biggest problem ever when she’s only good on less than half the maps?

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That reply isn’t even addressed to me my guy

Doesn’t it even register as off or strange, that they had to redesign like 7 maps JUST for one hero, and it didn’t even put a dent into that hero’s viability on those maps?

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You’re the one that needs to prove she’s balanced because all of the evidence thus far proves the exact opposite lmao.

And? I replied while looking at another post, so sue me.

She’s playable on every map, but she’s incredibly oppressive on a select few.