Mercy can now attempt to resurrect teammates who die in environmental death pits
When resurrecting, the resurrect marker will now freeze in place for the duration of the resurrection.
Dev Note: Previously, if a teammate died over a death pit their resurrect marker was hidden and fell into the pit. Now, Mercy will see their resurrect market and can resurrect before it falls to the bottom.
Holding the ability button for resurrect while it’s on cooldown will now attempt the resurrect once the cooldown finishes
Is kind of a strange one if I’m being honest. It feels like if someone is thrown off a cliff they deserve to stay dead.
because its not a buff, it doesnt do anythign except keep the rezzed soul in the air when you’re channeling it. The wording makes it seem that you can rezz environmental kills but that’s not really what happens.
Before you could rezz while the soul was in the air but it would still fall down visually so it looks like you are rezzing nothing in the air. All this change does is keep the soul in the air during the cast time so it makes sense visually… Truly not a buff just a QOL visual change at the most
That is strange, why start the sentence with now you can resurrect people that fall in pits if all it does is hold the orb in the air once you start a resurrect. It seems unncessarily complicated to describe it the way they did and also is more confusing. I thought you could resurrect people that fall in pits now from what it did from the first sentence.
We need more bufs for Heroes no one Ask for.
Oh I forgot we also nerf supports, they dmg less and heal less… good luck tryin have fun with this role lol
Before this change, if someone died over a pit, their soul instantly disappeared and was completely unrezzable. When you die normally in the sky, your soul would fall down, but if you were over a pit, your soul would disappear instantly. This now fixes that bug.
This change only affects those who die as they fall in the pit, not after theyve fallen in the pit and have already died.
Mercy isn’t undoing environmental kills, the wording in the patch is really bad. They honestly should’ve put this stuff in the bug fixes.
This is what it does. It does make it a lot easier to get falling soul resses, but if you ress above a pit… they will probably still plummet to their death during the animation when they cannot move yet.
Yup! These people complaining about this “buff” do not play Mercy and so have invented in their mind what it actually does, when in reality its not a buff more of a visual QoL change
Why would it be surprising? Mercy has been statistically balanced for over a year, and the general community and pros agree she is balanced. You guys are the outliers, the minority, the only ones who can’t handle her.