New year, new Bastion. 🤖

I wont argue against that last statement, but the fact remains…

What would happen if we removed Soldier 76’s healing and made him stationary while shooting?

Obviously he would be useless.

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That’s an apples to oranges comparison, Solider is much more mobile than Bastion and doesn’t receive a passive like Ironclad to help him tank damage. I pretty much feel like Bastion should either have self heal or Ironclad, but not both.

Read the post above, please.
I suggested either removing ironclad completely, or reworking it to simply change around Bastion’s health between configurations.

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I’m pretty sure the solution we derive from this is that Bastion should be able to move around in a small yellow circle while he is in turret form.

I… don’t think that would be a good idea.
Bastion’s biggest upside, AND downside, is based around his commitment to Sentry Mode.

I do not believe this should change.

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I agree with all of these changes except for the crits combined with tighter spread.

I kinda like that Bastion doesn’t crit because he’s this barrier burning specialist. It could suck as Roadhog dealing with Bastion melting you while you’re trying to bust the Bastion’s barrier (which Bastion should totally have). Hmm. Thinking about it some more, it might be fine because Bastion would reload more.

I could see Bastion really working with these changes as a tank thats like how Orisa used to be, but even more so compared to how she is now. I think people would love it because of Recon’s hitscan gun, Bastion, self-healing, and of course, Bastion’s intoxicating personality.

Please Blizzard, help us all and give Bastion his barrier back. People would love playing him and we’re always going on about having too little barrier tanks. Well, he’s a candidate.

Oh, and happy New Year, Chibifox.

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I’m just going to admit that I have no idea how to fix Bastion right now. I definitely think that the fact that he is so dependent on the rest of his team building around him is a huge problem. Also, the amount of coordination required to displace a good Bastion is also too much.

I’m fairly certain that the answer involves a fairly significant rework which makes me sad because I hate reworks. But I don’t know exactly what that should look like.

I am certain that doing nothing will result in Bastion continuing to flounder in obscurity and straight up buffing Bastion without a rework to the point he’s useful in OWL or GM would make him way too strong lower on the ladder.

Hopefully someone has a really good solution that keeps Bastion’s identity in tact.

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Honestly this interaction specifically would be tricky, but that’s why Roady has longer ranged shots.

It would be a game of strategy to only push the Bastion given opportune moments, that’s what is supposed to make Bastion dangerous.

Yes, he should melt Roady in the face when being attacked head on, but imagine burning that shield (And it would burn quickly) And getting a hook, deleting the Bastion.

That’s just it friend… Bastion needs to win sometimes.
And given that Roady is an unprotected large hitbox, it would make sense for him to be heavily countered up close by a Bastion without out-strategizing against him.

Essentially, Bastion would actually be able to take space.

Right now, if you set up anywhere near a Roady, you die. Period.

And consider this…

Bastion’s set up time, gives Roady a small window to hook him while setting up anyways.

I’d even say that Bastion would be hook-able when turned around.

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The first thing that needs to happen is for Blizzard to acknowledge that he needs a rework, they won’t. I’ve been saying it for a while that’s he too unbalanced, but Blizzard refuses to acknowledge this. I agree with you that he’s only good when teams build around him.

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May i ask how you feel about the proposed “Rework” In the OP?

And honestly by this point Bastion’s falloff could be tweaked, if he had the tight spread and headshots. 20 meters would hurt, 10 meters would kill you most of the time, and 30 would let you poke him.

Assuming you don’t out-strategize him.

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No, no, you’re right. I even updated what I said.

Bastion would reload more anyway, I’ll just strike then, and my team’s barriers will be better at getting me in range.

Bastion might need a longer reload though. And definitely some loud beeping while reloading or something so bronzes can take advantage of it.

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I don’t think a personal shield would work bc I think that it would just further incentivize teams to put more barriers in front of him. I think he should be made a tank for starters and we could go from there since barrier spam wouldn’t be as bad with the current 222 team comps.

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Honestly? I’ll argue with you on this one…

Bastion’s reload, i’m pretty sure, is the longest in the entire game.
Once he’s reloading, you have a few good seconds to attack him.

If he was doing this more often, even with a shield he would be vulnerable very often.

If they put barriers in front, attack from behind AND burn the barriers, for an opportune moment to strike. If team play is involved, team play will be needed to fight him and his team.

There is no exception for team play… no single hero should counter a team comp.

Once again great post Chibi. I will post my opinion as a bastion main.

I really like the looks of these changes, however a few things could be changed
Firstly, his hitbox is simply too big, if you keep his hitbox this big and has armor + self healing he’ll ALWAYS be treated like a tank, meaning needing pocket, protection etc.
His overall hitbox needs to be reduced.

Secondly, I know this is quite an unpopular opinion but I honestly think his recon should work differently, so he isn’t just a better or worse soldier 76. I’d really like to see something like a slower rate of fire, less ammo, more damage type gun, maybe in between mcree and soldier?

Thirdly, he NEEDS a faster transformation, when transforming in and out of sentry it feels like forever, it’s what makes him so slow when retreating with the team.

Bastion needs to be dealt with very carefully, we know what happened with 35% iron clad and people wanted him never to be meta again. I really like all your suggestions just thought I’d give my two cents.
Happy new year dudes.

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Yeah, that’s the current route, but it’s not always effective especially when you’re trying to capture a point. Your post fails to address the issue at hand in that team’s can just readjust and barricade around him. He needs to be more independent and not need to be barricaded by his own team.

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More or less? I keep forgetting to bring this up so I’m glad you did. In Overwatch, range tends to get traded in for durability. One way or another, don’t expect to have the same range as before.

I think its two seconds? Orisa’s is 2.5 or 3 seconds, McCree and Hog’s is 1.5 (just some comparisons).

If Bastion had 400 total hp instead of Iron Clad, you might be able to get away with swapping to recon if you’re caught out reloading. I like the idea of that interaction.

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Then he’d just be another orisa TBH. I really don’t want him to go in that direction. I just don’t think his survivability should be buffed at all except for his hitbox being reduced.

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Thank you!!

I would agree, unless we make him a damage dealing Tank in the Tank category. :3

Hmm… i don’t personally want to touch Recon just because i would be afraid of breaking it. x3

I think it’s actually decent right now, the only issue being the mentality behind attacking him… people run towards you, because they know that nothing you do can make you dangerous.

I would keep them the same in my own personal changes, as it allows for counter play, but you are right… it’s rather punishing.

I do think that entering Sentry would need to take some time at least, if it was as dangerous as it should be.

Thank you again!! ^,^

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