If you’ve only played Overwatch, maybe I would understand defining this as a ‘big patch’ Otherwise, this is rather lacking.
Blizzard literally releases patches slower than several indie games I currently follow. And, unlike Blizz, they’re actually open with their future plans.
Saying ‘it took work’ as a gotcha term doesn’t work when it doesn’t feel like they actively put much work into it.
So this is the cooldown starting when Translocator is tossed out? Then what does that mean about it starting when killed by an enemy? It would have already started, right?
I don’t get it.
I don’t see you crying. Weren’t we supposed to be crying and complaining nonstop about any and all Doomfist nerfs? Was my memo for “complete overreaction to please whiners” sent incorrectly?
All of this is great except the pointless Moira nerf, but where are the Reaper nerfs? I mean hello? Can we reduce his healing percentage per damage dealt to 35 or 30% already?
Wait, why is sym nerfed?. Anyways… BIG GERMAN MAN AND PIGGY IS BACK IN THE METAAAAA. In all seriousness, I think they went a little harsh with the characters people were complaining about. All of these supports didn’t need the nerfs they got, and Sombra was fine. Sigma probably gets destroyed by hog because shift isn’t blocking anymore. I liked the Winston buff, shield felt a little weak.
Honestly, I’m underwhelmed. Some of these changes are nice, like Lucio and Mercy, and I’m glad they’re trying to tone down Sigma and Doomfist a little, but then you have all these nerfs that seem unnecessary (Moira, Sombra, Sym). The buffs they made to the lesser-used tanks seem nice, but with the armor nerf still in place I feel like Dva and Winston are still going to get melted stupid fast.
And then there’s all the stuff they DIDN’T touch. Reaper is still ridiculous, and snipers weren’t toned down in any way, so I just don’t think it’s enough to change the meta significantly, double barriers still seems like the best option even after the changes because everyone else dies too fast.
maybe it’s just me, but when Sigma can spam his shield but retracting and deploying his shield like Reinhardt’s shield and Brigitte’s shield, hack should be able to disable it. But now that his shield has cool down and function more like Orisa’s Barrier and Winston’s Bubble, it should not be hack once it has already been deploy.
The dev just made rules for retractable shield and deploy barrier inconsistent now.