How is having a stun, a knockback, unblockable damage by barriers/defense matrix/kinetic grasp with her flail & providing the only source of armor in the game not utility?
She has survival in the form of 250hp with 50 being armor & a 200hp shield. She should use her tanks & the map geometry to protect herself just like everyone else. She should only risk using her shield when she has to.
That is not at all the case. If you’re a healer & your other support is getting attacked they should be your first priority because if both healers are alive that means your team is more likely to live as well. If you let your other healer die your job just became a lot harder. Which is also why Brig is a great off healer against teams that don’t have a lot of ranged damage, she gives her other healer 75 armor.
This is actually reasonable. She has plenty of utility. However, rally is not a great ult if you’re trying to survive a grav dragon combo for example (but you also probably shouldn’t be picking Brig against long range damage dealers like Hanzo in the first place). It is however an amazing ult to win a fight when the enemy doesn’t have some sort of huge ult combo, (which dive doesn’t have many of, hence why she’s so good against it) and rally builds pretty fast now. Faster then transcendence & beat.
It shouldn’t. It’s a self heal. If she can just outheal a tanks damage without any help from her teammates, that’s a problem. She shouldn’t be able to outheal anyones damage just from her self heal.
Because she is a melee hero that only had 1 heal every 6 seconds if she couldn’t hit something with her flail. This made her not even that great against what she was supposed to be strong against, which is dive, because it didn’t matter that she had a 500hp barrier and it didn’t matter that she self healed 17hp/s because her squishy teammates didn’t. Her squishy teammates were very easily deleted by dive because Brig herself was tanky, but she didn’t do all that much to make her team tanky. Now that her self survivability has been nerfed & her ability to make her team more survivable is buffed she is a better support against Dive. If a support only really helps themselves, they aren’t a great support.
I could give you plenty of examples but you’d probably just shoot them down. You just need to position better to where you aren’t dying & are able to hit people with whipshot & your flail. Not much else I can tell you. I think I have a 100% winrate with Brig since her rework. An hour played in Comp in Masters+SR and 4 games won. I think I’ve had gold healing & 90-100% kill participation in every game.
Maybe this will help. I only pick her if my team complements her playstyle & goes well against the other team, and if it’s a good map. She seems to work best on KOTH & 2cp and not so much on payload maps because they often have long ranges she can be shot from. If my team has Rein/Zarya as tanks, some combination of Mei/Sym/Reaper/McCree/Torb as DPS, and Moira as a main heal, I’m going Brig 100% of the time. Brigs armor pack making Reaper/Mei have 325 health (with 75 being armor) and Moira (who is already hard to kill) having 275 health (with 75 being armor) makes that team very hard to kill.
If the enemy team is running bunker or lots of ranged damage like Orisa/Hog for tanks and Widow/Hanzo/McCree/Pharah/Junkrat/Bastion/Ashe for DPS I’m not going to pick her because that’s just a bad idea. You will not survive. Her weakness is ranged DPS.