Damage boost is the same as Mercy doing her own damage, she’s just amplifying the damage of others. And yet her avg damage boosted per game is still only around 1k. So she contributes 1k in damage to the match. Moira contributes 8k.
Also, Mercy only averages 6 rezzes per game and you KNOW that at least half of those are picking up allies in between fights when it’s basically ended to save them a walk back from spawn. I’d guarantee it.
And mercy can only do healing, amplify damage (do damage), or rez people every 30 seconds which she does on avg 6 times in a 10 minute match, and we don’t know how many of those are actually valuable midfight rezzes or just between fight rezzes when it’s actually safe.
Bap has an immortality field on Cooldown and is one of 2 supports in the game with vertical mobility, as well as having a self heal he can use WHILE taking damage unlike Mercy’s passive.
He also has much greater range than Mercy, who yes has GA but has it because her range is 15m.
Because rez isn’t that strong of an ability or Mercy would be seeing more playtime in most ranks, especially in OWL where #'s advantage means the world and they have the teamwork and coordination to protect her and pull them off. Having the ability to keep your tanks and team alive in the first place with high healing and sustain etc. is much more valuable than a 30 second cooldown solo rez that’s usually a suicide mission that risks your life and prevents you from healing your team for almost 2 seconds.
Healing is pretty much guaranteed. Rez is the opposite. I’m not biased, I’m using my brain.
If you don’t want to buff her healing then yes, you don’t want her to be a main healer. She’s not a main healer with 50 HPS, she’s only ever played as an off healer in masters+ alongside Ana or sometimes Moira, it’s considered throwing to play Mercy Zen or Mercy Lucio because you don’t have a main support, and she hasn’t been used as a main support without Ana in OWL a single time in the last 2 years since the HPS nerf.
Er…no? The game is 2-2-2 enforced, no one is ever solo healing. What?
Her intended role is a strong primary healer as stated by the Devs multiple times, and she doesn’t fill that role and hasn’t in 2 years. Playing her in that role with a Zen or other off healer is literally considered throwing. If you think Mercy currently successfully fulfills a main healer role you are being blissfully ignorant to the reality of the game, and any competent player or pro would tell you otherwise.
Jeff on the old forums:
"We think the direction she’s moving in is better for everyone – Mercy mains and non-Mercy players. Having a primary healer who was hiding under a bridge telling people to “die on the point” was not our idea of optimal. We think Valkyrie is a very engaging and dynamic ultimate and Mercy’s role as a primary healer is very clear now. But resurrect is too powerful and needs to be toned down. We’re not going to throw the baby out with the bath water on this one. We’re iterating until she’s in a good place. We appreciate your patience with us while we do that."
Jeff in an Interview:
We want the top two things you notice about Mercy to be, “Oh my God, she’s an amazing throughput healer,” and “Wow, look at that mobility, she’s just flowing back and forth through the map.” And we don’t want her to be the resurrect bot that’s just erasing kills.
No, they tried 50% damage boost which is insanely broken as makes Mcree oneshot headshot. Geoff himself literally said that he wants to make damage boost more powerful but not #'s wise: