My favorite hero is Mercy and the part I least enjoy is her Resurrecting

Hi, nowadays I don’t use the forums to make threads or reply that much compared to the old forums, but I still read people’s posts from time to time.

I know it used to be a meme back in the day, but, “as a Mercy main” myself, as well a Medic main in TF2, the part I least like about her kit is Resurrecting someone, the best part for me is healing/damage boosting other allies. I also love how I constantly use her Guardian Angel to avoid enemies’ bullets and projectiles, going into higher areas, and so on, it’s so much fun.

I don’t like how I need to stop my healing to be able to resurrect someone, and I always feel pressurized that I “must” revive someone from time to time. I honestly think I’d have more fun without having to revive people, but I’m aware that I’d get reports for “sabotaging the game” (and no, I haven’t actually done that, ever).

It’s most unlikely that Mass Rez will come back, and I’m -somewhat- okay with that, though I wish they discarded the Rez ability entirely and made a new one. Perhaps replacing her Valkyrie as well to something else.

Even back when Mass Rez was a thing, I didn’t liked it very much because I’d intentionally let my teammates die so I could revive more than one or two at the same time, and I’m pretty sure I wasn’t the only one either who did that. The pressure was already there, but it was for a different reason.

I don’t think that simply making her Caduceus Staff usable while Resurrecting someone is the ideal solution here, maybe she needs a new ability to replace it.

Also, if Valkyrie is kept in the game, I think that a good Quality of Life change would be that she can still heal/damage boost others even “while casting” Valkyrie. Sometimes that precious 0.5 sec (estimated) of enabling Valkyrie really matters.

Medic in TF2 doesn’t have revives (not counting MVM), and I still find enjoyment playing as him, while as Mercy I struggle and try my best to keep my team healed, but her HP/s is also lower than it should be (I think…, it’s what I usually read here on the forums). Not only it’s lower, but the fact that I must stop everything to be able to revive someone is also worrying.

Now, if you count MVM, the resurrection on that game is well planned, because it’s harder to revive heroes with higher Health pools, and it’s a good strategy to keep everyone healed, but primarily focus the tank (a Heavy). Not only that, but you’re punished for reviving teammates each time you revive them (it takes longer to revive each successful revive). This isn’t a punish only for the Medic, it’s for the whole team, and this can happen either because the Medic didn’t healed someone enough or bad position of the team.

Also, in TF2, I try to heal my teammates the best I can in hopes they can survive, while I do the same as Mercy, sometimes I feel it’s better let a teammate die and use resurrect on the teammate instead of healing him fully (let’s say I’m wasting my time healing a Reinhardt with very low health, and he’s about to die, at the same time multiple teammates were also injured during battle, what would you do? I’d try keep the other teammates alive since I think it’s better having multiple teammates alive than just one).

Which is another flawed mechanic in resurrect, some may not agree with this, but since the timing for reviving someone is the same regardless of their HP, I think it’s less risky for her to let a Tank die then revive a Tank other than the other teammates. In theory, you can “resurrect” a low-HP DPS simply by healing them and in no time he’s fully healed, but not a Tank.

Just one last thing about TF2. Some may ask, okay, but as Medic you only focus one person with his UberCharge, and I’d say that you’re correct, but I don’t use his Stock that much, I use Quick-Fix on Attack (so I focus primarily on healing, including using my UberCharge for healing as well, not for push), and I use the Kritzkrieg on Defense (because I feel like critical damage is good on Defense, not only that the maps are usually designed for the Defense team to have more places to hide, so it’s easier to heal teammates that need HP).

Thanks.

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Oh finally someone realizes resurrect is killing Mercy’s character

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An idea of a hero that I’d love to see would be a Mercy-like hero that is based around rhythm. I know we already have Lúcio, but hear me out.

If there’s something I really like to do on Setup times as Mercy, is healing and changing to damage boost (by only clicking right click and not holding) according to the rhythm of the music I’m listening at the moment.

It’d be a weird gimmick, but I think it would be so much fun. Though I can see not happening because it would be difficult for those who are hearing-impaired…

I completely agree, Resurrect is in such a sad state. It went from being frustrating to play against to frustrating to use. I honestly have no idea why they keep using Mercy’s resurrect pose in promotional material when it isnt even a core part of her gameplay anymore.

An ability that takes longer to come off cooldown than a lot of ultimates plus the best time for it to be used (which is around 7 times per game; less than many ultimates) is when a fight is already over, in which case you didnt shift the outcome of a fight or impact it.

And using it in combat is a deathwish in and of itself, a lot of times getting Mercy killed prior to completing the cast, having the person she resurrected get killed again, or the worst and most common one if the enemy team knows what they are doing, both. I often times camp a body just to let the Mercy rez and kill both of them. I have so many “triple kill” highlights just from doing that its ridiculous.

I don’t know if there is a way to make it useful without it being too strong. I think the downside should have been its long 30 second cooldown which they mentioned in her rework video.

I think the problem was that it interacted with Valkyrie to give her a lot more resurrects. They went straight from that to giving it a cast time but kept the interaction with Valkyrie.

In my opinion they should have tried just removing the way Resurrect interacted with Valkyrie like how it is now. A static 30 second cooldown.

I just don’t see them going back to that now because people will complain so much about.

Ironically, its the same people asking for a rez in the middle of a fight right where they died. Then they cry about not being rezzed and then if you go for it and tell them “see? what did u think would happen if i went for that rez” they call you a braindead mercy main. You just can’t win.

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From my experience it is better to regroup from a lost team fight than resurrect a single player.

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Personally, I see rez as iconic to Mercy, and don’t in any way see it killing her character

clarification: I see her rez as iconic in its current form

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Oh, totally it WAS iconic, when it was her ultimate. Now? No, its strangling her character and preventing her from getting any meaningful balance or progress on her character. Resurrect cant be balanced by the devs, so yes it is killing her character.

resurrection should be altered in my opinion to work on living allies too. it would give a single target 100hps burst heal and a cleanse of cc such as anti heal. Instant cast time though

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this sounds quite a bit like Invigorate

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Question: What heroes do you play when Mercy is banned? If you do play, that is.

wowza I just checked - your thread literally has every mercy ideas different people want, all put into one thread!

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no, not really…especially since there are ideas held by many folks that are mutually exclusive

for example: many folks want mass rez returned, while many others want rez in any form gone from the game.

Theres no real compromise between these two positions, even though some might consider single rez as just such a compromise

I like rez for Superjump rez or otherwise a nice clutch moment. I think whether or not I’d like it removed depends on what it would be replaced with. But right now I’m neither in favour nor against the idea.

Yeah I would say your suggestions are not radical / reworking changes as these, but rather significant changes to mercy but keeping it, at least relatively, tied to how her current state / kit works

It’s hard to like an hability that bassically transforms you into a plant.

For me resurrect must be a skillshot that prevents the death, mostly like Khepri from Smite here minute 2:40

Khepri blesses an allied god, immediately cleansing them of all crowd control as well as granting them Movement Speed, and immunity to slow effects. If the marked ally would die while blessed, they are instead revived with a percentage of their maximum Health at Khepri’s location.

It doesn’t have to have all of that, but I think preventing a death it’s better and takes a lot more of gamesense, and the fact you have to land it correctly is more interesting.

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I agree. Resurrect is too risky due to its channeling time.

to OP: I personally loved the Mass of Res in the premier of time, and wouldn’t mind it making a return to it’s rightful place as a proper ultimate, especially with proper balancing and fixes to ensure it’s vitality in the modern sphere (including but unrestricted to a line of sight). I personally feel that Valkyrie is the worst ultimate she’s ever had in her existence in this game, and wouldn’t mind if it was either completely changed, downgraded as a cooling down, side-ability, or removed altogether, as you’ve previously suggested in your OP. Ergo, and notwithstanding of opinions on the freedom rez, I agree with your take on replacing Valkyrie.

The words do not exist to express how overjoyed I am to learn that i am not as I once had thought the sole survivor of the once proud Megadodo species

…but…

I saddens me to read how different our take is on ow matters of importance to me despite how we are otherwise so similar that some forum members have even said one of us is a copy of the other

such as with the post quoted above - I personally consider mass rez to be the very worst ability ever added to this game and am glad that it and the unwanted player behavior that came with it are gone from the gamed

I am also very happy with Valkyrie and do not wish to see it removed, changed, or replaced

Girl, I’ve been saying this for years.

From day one of her rework, I’ve always said rez is gonna become a problem, and they’re gonna nerf it, and it’s gonna get to the point that is gonna be hot trash.

And where are we now?

As long as Mercy has rez, she is gonna stay a bad hero everywhere else because that is he only way they can balance it out. It still holds the power of an ultimate, and this is clear by the fact that it’s got a cast time longer than Hanzo’s Dragon Strike, a range shorter than Reinhardt’s hammer swing, and the longest cooldown in the game. It’s also a near self stun thanks to the 75% movement penalty they’ve thrown on it as well. Rez might’ve been her image before, but it sure as hell isn’t now.

Blizzard need to remove the ability and replace it for something else, otherwise Mercy will forever be in the gutter.

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I love hearing someone speaking facts

Say it louder for the people in the back