Man, how come is it when I make a massive essay on rebalancing Symm, itās met with animosity and derision, but when other people do, thereās actual discussion going on?
Venting aside, I really like the amount of thought you put into this. I especially like the idea of Teleporter and Turrets using the same resource as each other, and that you try to make her more focused on preventing one-shots than mitigating focus fire.
Just the teleporter change to make it require special ammo and have multiples up at the same time alongside shield gen seems like itād be a great idea, because even with the nerfed turrets youād actually be able to peel for it.
Still, I wouldnāt trade my teleporting/flying turrets for the world. I miss when you could teleport all three of them behind an enemy and usually guarantee a kill on anyone that didnāt know how to melee.
I donāt really care how Symm is categorized, but I always felt like the extra health provided by shield generator/photon barrier should still count as support in some way. After all, the shields push your HP farther from 0 just like every other form of healing.