After recent changes, Sombra is still has low pickrate. Just look overbuff.
Filter heroes by role: “Offense”. Voila - she is in pickrate bottom in all ranks (except grandmaster - she is just above Reaper).
So, does that mean this changes aren’t good enough? - Yeah. I kinda agree that 0.1 sec. window wasn’t good and i think that “2-sec cooldown” wasn’t that bad - it prevented the moments when sombra could hold RMB and hack you while you reloading.
But she still need some changes.
IMO, which changes she should get
Opportunist
- Sombra can see hacked heroes through walls (like she does with enemies that are below 50% health, but their silhouette is purple, not orange)
Sombra should have better control on hacked enemies position
Machine pistol
Her primary fire is balanced and does not need much buffs
Hack
- Hacked enemies can’t see health bars of both ally and enemy heroes or see them as full. Healer see ally silhouettes as green (full health)
- Hack break range increased from 15 to 20 meters
Sombra is about good coordination. Hack should harden enemy coordination for more opportunities. Break range should make sombra hack more consistent ability
Translocator
- If sombra hold E button for 1.5 seconds, her deployed translocator destroyed
With her 20 second translocator duration it’s hard to regain already thrown translocator when she is already in battle
Stealth
Her stealth is balanced and does not need much buffs
EMP
Don’t need much changes. With hack buffs and the fact that you can’t actually counterplay her ultimate (it pops up immediately) is enough for stay her ultimate as it is now