Mobility creep is killing the game

Lately in comp, it’s been nothing but Lucio and Juno. It’s gotten absurdly difficult to play the game. Projectile heroes do not stand a chance. Everything is so fast on top
Of most heroes having some other form of mobility that trying to be precise is a waste of time. The game has gotten too fast with way too few heroes able to counter that. Ive been forced to play hyper mobile heroes too or the very few CC heroes we have to slow players down and sometimes thats not enough. Projectile heroes can only spam and spray to land shots at this point. Hanzo in particular is only getting worse despite the buffs he’s getting. Those small arrows with all the hyper mobility in the game has made him feel more unreliable than ever. Im just glad marvel rivals is on the horizon because hawkeye is actually what hanzo should’ve been.

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Imagine the mess if Sombra will hack the game again like she did first time when speed was increased for like 25%.
Sad but bliz cant see long consequences when they do changes in game

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It’s really just juno. Just a couple seasons ago the game was significantly slower because Juno wasn’t in every game, or at all

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A b tier comic book hero who will never match up to the king of shimmadas and the dragon of the south.

Dude I don’t know what’s happening to you all

Hanzo is good cause he is a pure archer :bow_and_arrow: with the power of dragon he is a legend in a game were others use tech

Hawkeye is a clown :clown_face: doing circus tricks to make up for his lack of power.

Gameplay wise hanzo is leagues above whatever Hawkeye is.

Anyway regarding shooting juno.

It’s not really difficult once you get the hang of her movement, you may not plink her easily with primary but body shots and storm are not too difficult

This code should help

SPE65

If itz not working properly tell me i will give another juno torture code

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speed boost meta is so prominent, and speed boosted super dps-tanks really suck to play against. its why im refusing to play comp for the first time in literal years

theyll never nerf speed though, because its something only the top half of ranked deals with. the bottom half are still somehow complaining about mercy of all things.

doesnt help that juno and lucio have incredibly good ultimates as well. its difficult to find a point of weakness in these comps

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why are we acting like lucio hasn’t been meta in 90% of pro play?

mobility has and always will be powerful. juno might be overtuned but id rather have more options to speed people than to be forced onto lucio

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Yep, and now we get another at least semi-high-mobility tank to make it even worse.

I have only played Classic since it came out - barely playing that either - and I will not go back to the standard game. I will be to find in Marvel Rivals (if any game at all, depends on how good it is) until they bring back something resembling OW1.

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Marvel Rivals is just as, if not even more fast-paced. Almost every single hero has some form of ridiculous mobility, especially duelists

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Ya, we will see. As I said, it might be no game at all for me. But I will try it first, then we will see.
Im Not too fond of TPS either.

I don’t need help with aiming, I’m a GM player lol. My post is to point out how absurd the mobility creep has become. Sure I can always play hitscan and be done with it but projectile heroes are struggling hard. With juno being played now 24/7, people are pairing her with lucio to constantly have speed. The issue is how fast the game has become. If it’s annoying on my level, I can only imagine how bad it is at lower ranks. Mobility creep is at an all time high and thats an issue.

As for you being a fanboy of this game, thats your personal opinion. I believe hawkeye is exactly what hanzo needed to be in terms of balance. Cant spam one shots however hes capable of one shots by holding reticle on enemy players. Arrows are extremely consistent too which is something hanzo right now wish he could have.

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I’ve never really had a problem with Lucio since he’s relatively easy to hit but flight/levitating characters can get really annoying because of off angles

Hawkeye is more D tier saved by the MCU. Green Arrow is better in every way imaginable.

Hawkeye’s design is genius to be honest. They are just jealous that Marvel Rivals thought about the problem for longer than it took them to realize Reaper was getting the Anubis mythic.

In Overwatch Classic. Modern Handsoap got dropped and ain’t nobody want to pick it up, cuh.

:muscle: :scream:

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Because pro play is not ranked. Juno is by far the most picked support above average ranks and is still popular in lower ranks.

Nobody cares about Lucio.

Nobody in this forum is a pro player lol

True shimmada who never wilts to any new challenges and conquers them is the apt discription, thanks :hugs:

I talked about rivals long before any of you did and I look forward to Hawkeye as well, it’s a healthy competition to ow as you can see them doing good events already to compete.

That said Hawkeye is simply not as good as hanzo nor will be replaced him.

You prefer consistency when the very core of hanzo is about being a inconsistent sleeping raging dragon :dragon: that roars and destroys then sleeps.

It’s about taming the dragon and controlling that gives people that feeling of reward when playing him…

Having him become a b tier comic book hero is not spamming fast consistent projectiles might as well played sojourn instead.

You still can do that with storm they didn’t even reduce its size hanzo is probably in one of his better states.

It’s only a matter of time before you can catch up to juno.

Is still way stronger than old classic soap.

You just do more mechanically demanding stuff constantly than before for results due to the 5v5 nature and less kills.

Doesn’t make him weak lol.

Hawkeye can’t even wall climb I don’t see what you guys see special in that loser to say he is better than hanzo.

Are you even playing modern hansbow recently ? If you did for any consistent amount you won’t be saying this , don’t go of overbuff stuff or people saying stuff.

Shoot arrows and make your judgement.

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Not at all actually.

Life of a low rank is a simple one. We don’t do meta picks and we don’t coordinate ability usage.

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I noticed this with Hazards ultimate. It’s supposed to stop mobile heroes but these are the ones that can escape it the best. This is kind of an issue for years actually. Slow heroes get hit with the CC that is not needed for them.

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Mobility in and of itself isn’t that big a problem. The bigger problem is the mobility gap. Zen/Mei/Torb having no mobility next to Wrecking Ball,Dva,etc. That feels like a bigger issue.

Speed is such a powerful utility in the game and having additions like JQ, Kiri, and Juno have made the game better imo. I probably enjoy it more because I don’t get hitscan’d all game because it’s harder for dominant/annoying widows to hit me. Sorry Hanslow feels it worse than widow

Yea these heroes are made slow because if they were faster, they’d be a menace. Favorite hero to speed is prolly Hog; he can be such a bully with a Lucio

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Hmm, I find that highly skilled Lucios can be quite hard to deal with.

The problem with Juno is that she can change direction as she likes in the air, meaning she can juke even hitscans with AD-spam.
She is almost like Moth Mercy, and without an ult.

The devs really don’t know what they are doing and it is obvious that they don’t play their own game.

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