Mobility creep is killing the game

Nah. Ain’t no way. They nerfed everything about him for his baby lunge. Everything. He is a menace in Classic and one of the only fun DPS.

It is too mechanically demanding. You might as well just play Widowmaker for more consistency.

What a loser!

No. I believe I have finally given up on him. Storm Arrows are the lamest ability in the game and make me feel spoiled for crying about Sidewalk Piglet’s obsession with traps. Traps are definitely cuter the Storm Arrows…

It feels bad. I want my arrows to be slow and still have satisfying damage.

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and then they make new modes with really big maps which are walking simulators so you are forced to pick mobile heroes, zenyata has nothing to do in the game right now, his ult is fine but guess who character can do the same? kiriko and is a cooldown ability

jaja the crapoint mode they have to ad speedboosters on the respawn rooms due how bad the maps are designed but still they are useless, the boost last 1 second

Ironically, mobility is the thing that makes the game interesting to me. So for people like me, mobility creep makes the game more fun.

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You are mistaking easy with more power.

Classic version is slower and is arc more.

It’s bigger but slower, charge rate is 1.2 or 1 sec i think for full charge though you don’t need it for 200 hp heroes

Scatter while powerful is not consistent like storm

It has 3 kills per 10

Storm at its height had 7 now is at 5-6

It’s also actually more dmg than scattub

And is instant and does not need charge like scattuh and removes penalty on hanzo movment.

Sonic is faster cd.

Ult is probably more or less the same but can’t be dmg boosted.

His dash is amazing tool that completes his mobility.

What you feel going into owc is the game having a better gameplay loop not hanzo being better than live hanzo.

In a 1v1 live hanzo will nuke classic version 10 out of 10 times

They should actually do a even of classic versus live versions of same heroes :triumph::rofl:

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If anything, we should get more speed boosts, double dashes, and, well, I could live with less flying heroes honestly. Unless… What if we made Reinhardt fly?

:muscle::face_with_monocle:

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Skill issue.

20characters

Widowmaker is a very painful hero, it’s not mechanical demand she has too much downtime and is not someone who can fight everything
Hanzo can do anything at any moment.

It’s not even comparable.

Widow is just good at her one thing.

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That’s true. It’s actually why I dropped Widowmaker for Hanzo way back in the day. I just hate Storm Arrows. They are so boring. I do not care how powerful they are. Heck, if they made the animation way more electrical with a cloudy haze and played a generic thunder sound clip when he activated them… I would maybe like them.

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Again they are not lame it’s just they reward lame play as much as cool play :joy::stuck_out_tongue_closed_eyes:

If they actually gave a bit more rewarding to arrows that bounce doing more dmg more people will try that.

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Just do this don’t use storm arrows and play with only primary and promise yourself to use storm only as geometry shots.

Were you are constantly trying to hit people after deflecting.

Shoot the ground to when shooting at people in front.

It’s a easy way to both learn it and have fun.

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Bouncier than an anime girl…

But anyways, you should not ask me to play a hero without using an ability because I will actually do it. You ain’t even realize what you just subjected my teammates to.

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Given how good you are at hanzo archery I don’t think they will even notice :hugs:

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When people go “skill issue” to justify an pretty valid concern then realize they are taking to a high elo player so their argument is instantly debunked

We love to see it

No i think code

SPE65 will still help you both

I also know he is a t500 hanzo from longback before this interaction and that comment was made taking that into account.

It’s not a sneering skill issue statement but more that given recent constant hanzo changes and nature of adapting hanzo to new heroes it takes time.

The game was made with a certain amount of anti-mobility damage and removing/weakening it and the heroes that have/had it had negative consequences to the game at large.

DPS like Sym, Mei and Torb should be dealing with hypermobility but it seems its more important to pander to the hitscan/flanker mains that hate those heroes and to keep the illusion that solo tanking is sustainable.

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Tbh, I always liked Hawkeye. Yeah, he’s D-Tier in the comics, but I had a soft spot for him.

Arrow is a 10/10 better show than whatever crap Hawkeye got in the MCU, though…

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Even as recent as torba turret range nerf.

I’m a literal tracer hanzo two trick who never swaps 99% of the time.

I played tracer all the time into turrets annoying yes but never complained.

Only turret I complained was pylon cause it took me 5 secs to shoot it in places it was thrown.

If torb turret was good June’s would have a easy soft counter.

Cassidy whatever is going on with him.

He should just get his ow1 version back.

Just reduce his impact on tank with bang.

Hanzo needs his draw rate back to .72

Undo s9 dmges to the game.

Give mei freeze back.

Maybe we will have something cool to work with from there.

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No he really is. He’s insane paired with Kiriko’s Rush. Especially Whole Hog.

Firerate boosted Whole Hog is a freaking MENACE to society, and I love it so much. I adore it. I love it. It’s so good.

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I like the show kate bishop is way cool than clint :joy:
She can actually be much better if she trains under hanzo shimmada in proper archery than that clown .

:stuck_out_tongue_closed_eyes::hugs:
The show is actually better due to yelena and kate interactions

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Pylon is lowkey the best player in the lobby.

They fed homie to the crocodiles.

Make it so that Reinhardt’s stun animation pimp slaps him. That would encourage Cassidy players to hop off.

:laughing::joy::rofl:

No.
:muscle: :triumph:

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