MMR is NOT ABOUT COMPETITION, it’s about MONEY and it is ruining the healthy development of Human Performance Psychology and MUST BE REMOVED FROM COMPETITIVE PLAY.
Blizzard needs to create a new Game Mode Called Boot Camp.
There is a place for MMR, however, which will later be discussed. Bear with me here.
MMR is designed to make a match where the win rate on both teams is close to or at 50%. This means that if you are on a winning streak because you simply are the best player/team, your win rate will then be handicapped on subsequent, following matches, which is NOT based on your genuine skill/performance, but on the mere added factor/variable of your accumulated wins and/or losses. MMR removes the essence of genuine, real, unadulterated competition that is based on PURE Skill and Performance because, now, MMR takes into account a player’s accumulated wins and/or losses, which inevitably handicaps/rigs the match’s outcome. This flawlessly working, patented algorithm has removed authentic Skill/Performance base competition from competition in and of itself, which is the essence of competition; MMR has removed the essence of what makes competition, competition, and, therefore, is no longer competition–“Competitive Play” right now is misleading and fraudulent.
This can and will NEVER be a genuine reflection of a Player’s performance psychology and skills and will, therefore, inevitably stunt the growth, debilitate, and greatly limit the unlocking of the Player’s TRUE potential in the DEVELOPMENT of their own Performance Psychology (Note: I am not saying a player can’t get good playing through MMR. You absolutely can by simply playing the game. I am arguing about the detrimental consequences of MMR to the development of one’s Performance Psychology, how FAKE it is, and how it is not GENUINE, REAL, AUTHENTIC Competition).
In a world of GENUINE, REAL, AUTHENTIC competition, the best player/team can potentially go undefeated and the unskilled players/team can continually get stomped on by better players. In this context, the axiom is true for unskilled players that go through loss after loss: “Get Good” and don’t be offended by that. Believe me…I know that it sucks to lose so often.
Grow and Learn with every loss you go through. Keep going! Never give up! EVER!
BELIEVE IN YOURSELF THAT YOU CAN GET BETTER, put in the hard work and you will see yourselves transform into that beautiful human being you were created and meant to be. I know it’s hard, but YOU CAN DO IT! Build this mentality in this game and let it carry you throughout your life OUTSIDE of the game where there’s a world filled with pain and struggle. NEVER GIVE UP! EVER!
Onto the point at hand.
It is within this REAL competition, the champion player/team will always be faced against a contender attempting to dethrone/challenge the champion’s rank. It is within GENUINE competition that Champions must always be defending their rank/status and where non-champion players must contend/grind/COMPETE through the ebb and flow of wins and losses by “getting good” if they so CHOOSE to want to excel/“get good” and rank up (this is Performance Psychology). It is within GENUINE competition, you begin to develop the true potential of your HUMAN PERFORMANCE PSYCHOLOGY.
To bring this into Overwatch context, High Ranking players must always be MAINTAINING/DEFENDING THEIR SR. If you’re on a unbeatable win streak, ENJOY IT! GLORY IN IT! WELL DESERVED because there is NOTHING wrong with enjoying your wins that truly show you are the best of the best. #DefendYourSR
MMR is a sham and a lie. It is built for a company’s profits and not to mitigate the player’s complaints about smurfs playing in low tier ranked matches (i.e. a high school basketball player competing against the legendary Michael Jordan).
MMR CREATES MORE SMURFS and is a perpetually WICKED cycle when used within the realm of COMPETITION because it is in it’s essence RIGGING the game. MMR pushes players who eagerly desire to succeed/rank up to have to buy another account (again, MMR is for a company’s profits not you) and start afresh with their developed skills because the first account is badly beaten with historical stats, to which, MMR makes it almost near impossible to rank up–it is possible, however, because it takes UNGODLY amounts of hours to do so, it’s faster to just simply BUY A NEW ACCOUNT, hence, MMR is for company’s profits, not for you the Player. Don’t be fooled.
There is a place for MMR, however, which will be discussed shortly.
Removing MMR is the solution to this SMURF problem in low tier ranks because if COMPETITIVE PLAY did not have MMR and was purely based on SR, SMURF players would rank up very quickly and get OUT of the low-tiered ranks where they do not belong. Unless they THROW the match, which is an entirely different discussion, to which, I believe, if caught throwing the match, the consequences must be so severe that it’s just not even WORTH attempting to throw a competitive match.
MMR works. It is proven and we all have the accounts to show it. MMR exists, the company has publicly stated that as a matter of fact.
So, where does MMR belong?
Preface: Remove MMR From Competitive. I do believe MMR can remain within the confines of Quick Play for the simple enjoyment of having pure fun playing the game; HOWEVER, QuickPlay MMR stats must NEVER be used to determine your Competitive Placement matches EVER. It is currently being utilized for brand new accounts as these new accounts don’t have a history to draw data/statistics from for determining a new Player’s competitive placement matches (i.e. this is how Unranked To GM videos work).
MMR belongs within the confines of a Competitive Boot Camp game mode where the MMR stats of a player drawn within this game mode will determine your placement matches in REAL, AUTHENTIC, GENUINE Competition/Competitive Play-- that does not have MMR–that is solely and holistically based on pure, unadulterated Skills and Performance where the potential to go UNDEFEATED is possible.
This must also be PUBLICLY STATED so as to define the significance, importance of, and encourage players to take this specific game mode VERY seriously because it will 1. determine the start of their initial placement matches in Real Competitive Play, 2. help with every changing season and thereafter, and 3. the most IMPORTANT of all, it will help maintain the integrity of REAL Competition and, therefore, become a platform to the healthily develop of the Player’s Performance Psychology.
This is a lot to digest, I know.
Why is this so important and should you even care? ABSOLUTELY YOU SHOULD CARE!
If people/players are okay with being LIED to about their own skills/performance, if people/players are okay living with a FAKE reflection of their own performance and skill development in this game, this shows clearly that they really DON’T CARE and the only response I have to that is,
well, damn,
go live happily in ignorance while knowing full well you’re lying to yourselves and I REALLY HOPE there are enough people that actually DO CARE so REAL GENUINE change can take place for the betterment of all Players and the development of their own Performance Psychology.
I love this game as I’m sure many players do. If so, you really SHOULD care about this issue.
Let’s make it happen. NEVER GIVE UP.
#RemoveMMRfromcompetitive
#DefendYourSR
#MMRisNOTrealcompetition
#PerformancePsychology
-Bro