Mercy's Situation is NOT fair!

Oops. Looks like I should have read higher up on the thread.

What’s your opinion on this whole “AoE rez vs Valkyrie” debate?

Personally, I think that old rez DID have problems, but they were fixable.

I have read it before and it did not change my mind. There are clear advantages to gain from it, like better ult economy and such.

Also, could you have quoted just a sentence and not the whole post?

I’d take anything over mass rez. But I wish Valkyrie had some restrictions to it. Having free, fast, almost unhittable aerial mobility while also healing your entire team is just an unfair advantage

Well he didn’t really make a TL;DR so :frowning:

:thinking: I wonder why. Oh wait, it’s because your so bent on thinking hiding was a viable strategy.

There are also way more clear disadvantages. Think of it like this, the negatives outway the positives. Also, you should try and maybe refute what Titanium said in his thread since you don’t agree with him. Maybe you can be the first person to successfully refute his points :slight_smile:

But why? What problems did you have with mass rez, that couldn’t have been fixed by tweaking the ability?

About the first point you mentioned it’s true. I saved the team with Mercy’s ult and won 3 games because i healed 4 or 5 of the teammates on escort. They worked together and when I ult’ed it benefited them to kill off the enemy’s. Now I’m not taking credit for the victories but with the teamwork it was possible to win. I was also solo healing as Mercy.

Sitting in the back and waiting for your team to die so Mercy could ult made the fight an 11v6. If they put some restrictions on it, them I’m all ears, but keeping the old ultimate will be the game’s downfall

No such thing as a 11v6.

5v6

The 5 lose while getting a few picks

Mercy brings them all back

Now they have to fight 6 more

11v6

“Hide and rez” is a great strategy… assuming your goal is to get wiped after the resurrection. Hiding turns the fight into a 5v6 with a main healer down. Any competent team would be able to walk through your team without expending ultimates, except to counter any ultimates expended by your team. The enemy team already has the positioning advantage and the first shot after the resurrection. “Hide and rez” would also give them the advantage of more ultimate abilities. Doing so sets your team up for failure.

A good Mercy sustains her team until they can no longer be sustained, or until she can no longer do so safely. By doing this, she allows the team to bait more ultimates before dying, giving your team the ultimate ability advantage after the resurrection.

Taken from here

Correct math:

Team goes in whilst Mercy hides near by
5v6

Team gets wiped but ends up getting one pick
1v5

Mercy resses all 5 teammates.

6v5

If that’s the logic then why did it always work? And why was Mercy the go to pick for any losing team?

The fact that it existed denies this. If it was a strategy that could lose games, why would you do it?

Like there are many great points. There is nothing more special than most of what i read on the forums about Mercy, but it surely is a deeper presentation of what some people want to say about this hero.

If by putting yourself at a disadvantage can guarantee you an advantageous situation, that tactic is more than viable.

Okay, how about this?

A LoS restriction means that Mercy can’t hide behind walls to ult.

A cast time means that flying in 1v6 is a suicide mission. Mercy would get stunned/killed before she could complete the cast.

A burst heal at the end of the cast (around 150hp) would push rez farther towards being a midfight ult, and take pressure off Mercy to “wait for teammates to die” before using rez. After all, the official description of rez is “Mercy radiating healing energy.” Let’s let her heal living allies, too. And while we’re at it, take away Mercy’s invul and trade it for her getting the same burst heal as her allies.

A new E ablity that Mercy could use to help out in the midfight would make her much less ult dependent. She’d use the E to be more active in the fight, instead of backing away as soon as fit hits the shan to prep for rez. Making rez Mercy’s only burst ability railroaded players into basing their entire playstyle around it.

“Always worked”. Since you can’t possibly prove that we’ll just stick with theory.

Abuse SR system, incompetent mind, take advantage of garbage enemies.

I mean in my year of playing this game before the rework, that strategy only failed once. So take your pick. Show me a clip where a team won against that 5 man rez.

No need to. Your personal experience can not be applied to everyone.

Do you have any experience you’d like to share? Please tell me how to win against 11 people.

Assuming they’re a lost cause without a Mercy in the fight is also wrong. Plenty of teams can win/get multiple picks in a 5v6 fight.

Nice.

The only possible way to gain SR is by winning ONLY. If you can’t win, there is nothing that can be seen as abusable in terms of SR gaining.

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