No reason to criticise and talk about her current state cause, ITS ALL around the forums.
It has been a year since the rework.
Even after all this feedback for mercy, The developers have shown nothing but ignore us.
But look all we want is a fun mercy again not a viable one.
Well the devs probably hate mercy players, no surprise they also do support this mercy toxicity going around towards mercy mains since nothing has been addressed such bullies.
Fine maybe mercy isnât as important as the other heros, and blizzard just loves and cherish other community mains ; Ana, tanks, etc. WELL then donât say that you love all characters. Eat that back. Cause you donât deserve to say so with this treatment you give mercy even after so much constructive feedback.
If you donât find mercy fun to play now, chances are you never actually had fun playing her and youâre just deceiving yourself into believing she was somehow more fun with a different Q.
What exactly did you love about mercy before?
90% of the gameplay is the same as before.
If the only thing you liked about playing a hero was to press Q, did you ever really have fun?
Yâknow what? I agreeâŚa 1.75 cast time is too much. Letâs just have Sound-Barrier activate instantly. And Hanzo has no wind up time for his arrows. And Symâs teleport is just instantly there, because itâs not fun to just watch the teleporter die because it has to sit there like a rock for 2 seconds setting up. Or maybe we should just have McCree travel at normal speed during his ult and itâll just instant lock-on.
I make no apologies for the sarcasm, but hereâs the much more grounded paragraph:
Thereâs a reason for the cast time. Without it, Mercy was OP as hell. Itâs an Extremely powerful ability on a regular ability. So much so that without the ability to stop itâŚwithout counterplayâŚmercyâs pickrate was a 99% and picking literally anyone else was borderline throwing.
Not once have they ever stated that one hero is less important than another, youâre putting words where they do not exist.
Youâre incredibly rude so why would they respond back to you? They donât owe you or anyone else anything, so please refrain from being surprised when you donât get the specific answer youâre so desperate to hear.
I loved Mercy from day one, and I love her now. 600+ hours later and it hasnât changed. Please, you donât represent all of us and should not speak for all of us either.
oh then if tmr your hero has their Q reduced to nothing but a flying bot you would be happy? imagine is genjiâs were to press q but there would be no sword for a team wipe but just enable him to jump into the sky multiple times with infinite ammo
I canât tell if youâre trolling or not but to save me writing a book go read Titaniumâs thread called something like âwhy I have yet to not despise Mercyâs current stateâ. Iâll put a link to it when I finish work.
A little bit to get you started: Some of what she does is the same, but her new ult and cool down e killed her depth.
No it isnât. Iâve seen dozens, though probably more like hundreds of people asking for a full revert. We is not an appropriate pronoun as mercy mains are not a collective hive mind.
Thatâs because she was always really badly designed. Ana or Lucio could lose their ult entirely and theyâd still be fun. Mercyâs moment to moment gameplay is and always has been boring. The only reason anyone ever liked it is because everyone was trying to hunt her down so hard, and thatâs only because she was either wildly overpowered or had an overpowered ult.
sorry i was a little rude but i got mad after the devs replied to a âDev hate tanksâ thread after we have given a year of constructive feedback. i guess this shall be my last
My favorite hero, for a long time, was unplayably bad so long that I completely gave up on ever playing her in competitive. She was bad so long that by the time she was finally fixed, I didnât even care anymore. I had moved on. I guess sheâs meta now. Whatever.
It could be worse.
Tell you what. Weâll knock another 5-10% off Mercyâs winrate, send her pickrate to <1%, and leave her there for a year. Thatâs what Ana players went through. Thatâs what youâre trying to take away from everyone by fighting for Mercy to be âfunâ.
The letâs look at the balance triangle, shall we? Balancing is based on these 3 points:
Playerbase impression.
Developer impression.
Hero stats.
Letâs start by looking at mercy 1.0.
Mass rez wasnât like by many players.
The devs thought it promoted bad play.
Mercy wasnât viable back then. I could be mistaken, but was she not F-tier?
Letâs take a look at the current Mercy, shall we.
A lot of players have no problem with Mercy, but some Mercy mains find her boring to play now. Her pickrate has dropped in the higher ranks, but she is still being played, especially in the lower ranks.
The developers thinks she in a good state according to the Kateâs developer feedback.
She is more viable than Mercy 1.0, but the current Mercy does has a low winrate, but they could think this is not a big problem. I remember a developer post on the old forums that the developers donât really balance around winrate because those stats arwct accurate.
So judging by this is Mercy not in dire need of changes and could the developers think she is not a high priority to address right now.