Ares:
No, I feel that the developers are not sure they want to buff Mercy because
A) if they buff anything other than her healing (especially damage boost), that’ll just feed the power creep (ex: buffed damage boost could allow an already strong Hanzo to run rampant in ranked 1-shot body-shooting squishies)
Actually, Geoff said he wants to buff damage boost, just not its %. He also said they are open to buffing her healing to 55 or a heal boost ability but this is his whole explanation on the matter:
I think that’s certainly possible. Overall her healing output is still higher than the other healers, which she pays for by not being able to split focus and do other things while healing. I’d also love to be able to increase the power of her damage boosting, but it causes a lot of issues with various breakpoints where suddenly X hero can one-shot 200 health heroes etc. There are other ways to make it feel better without just adding raw damage though, we’ll see.
Ares:
Statistically, Mercy is fine. Her healing numbers are okay, her pickrate is pretty good, and her winrate is pretty average. I understand a lot of Mercy mains are frustrated that the character does not feel as fun or engaging as she used to be, but from a numbers perspective, Mercy is just fine.
Any buffs given to Mercy, I argue (again, I’m not arguing against a Mercy buff), should be handled with thought and care. Additionally, they are not holding Mercy back because of super jump.
As a Mercy main myself, I agree ^^
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