They want her to be more proactive as a healer but her mobility nerfs negate her ability to do that.
She was completely fine as is, no one had a problem with her ability to heal. The people complaining about her mobility just need to work on their aim. If anything she’s harder to hit now because it’s more valuable to sit in the back line behind cover pocketing a single person instead of jumping between teammates.
At most implement a change to cut her flight if she’s in the air for x seconds. Prevents her near indefinite uptime around certain characters.
It is though? She can’t defend herself or heal herself like a lot of the other supports, she relies on her mobility arguably more than any of them.
All it takes is a single dive character to watch her fly and jump on her afterwards to kill her because she’s now stranded. It’s more valuable for you to just watch a team-mate die than help if you have to fly in view of the enemy team.
This scenario you propose is literally just a scenario where the enemy team is playing poorly, spraying their damage into the group instead of focusing on targets as a team.
“Mercy is stronger when the enemies are playing badly” is not making her better at triage where it actually matters, merely where it doesn’t matter because the enemies are bad in the first place.
Shes had the same mobility since closed beta OW1, or are you referring to the omnidirectional superjump “rework” nonsense, that never should have been changed from OW1, you know the thing that NOBODY asked for? Because that is what should have been changed, not adding 66% longer CD to GA, its been common knowledge around the OW community that mercy players will literally go full apocolypse mode if GA was ever touched (which it never was more or less, not the BASE GA), they could nerf everything else from her kit to F-Tier if need be, but dont you EVER touch GA.
Well they did it, so I understand why theyre upset, ive seen this rhetoric for literal years, and activating my almonds as to why they went down this road knowing full well this would never be well received since GA is generally agreed upon by most mercy players, the only fun thing Mercy has left
According to the fact, that she is still basically in every game, heals more than before and does not die more often and her team is still more likely to win against non-Mercy team - I bet Blizz has all those numbers at hand, too. Why would they change anything only to please some entitled “mains” that cannot adapt to a CD change??
I think that they will change her but not revert the changes. My prediction GA lowered to 2 seconds, lower the heals of 50% HP heroes get. If not they are going to increase valk cost by 10%. If they are extra spicy they are going to lower the HP of rezzed tanks.
Fun and enjoyable play doesn’t mean she’s not strong. People know she’s strong. Know the healing changes along with no changes to damage boost just kept her at the A/S their pick as a pocket.
The complaint is her GA is clunky and made her less fun to play as. It messed with the whole flow of her kit.
And that there’s more than likely going to be a Nerf that’s going to just mess up even more of her flow.